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Star Wars: Knights of the Old Republic

Game2 documents

2 documents in the library are about Star Wars: Knights of the Old Republic, from writers such as GameDiscoverCo and Jason Schreier, the newest from 2026. Each has a summary and key insights with the page they come from.

Star Wars: Knights of the Old Republic cover

Choose Your Path! Set 4,000 years before the Galactic Empire, you are the last hope for the Jedi Order and the Republic - can you master the ways of the Force to become their savior? Or will you fall to the dark side and achieve ultimate power? Hero, villain, peacekeeper, or chaos-bringer... you and your party will determine the fate of the galaxy! Star Wars: Knights of the Old Republic is a role-playing video game. Players will be able to create their own characters and be able to choose what gender, appearance, class, skills, attributes, and feats they have throughout the game - no two characters will be the same!

Released
Jul 15, 2003
Developer
BioWare
Publishers
LucasArts, Activision, Aspyr Media
Genres
Role-playing (RPG), Adventure
Platforms
Xbox, Android, PC (Microsoft Windows), iOS, Mac, Nintendo Switch

Game data from IGDB.com

Documents about Star Wars: Knights of the Old Republic

Cover of EA Shuts Down BioWare
11 min
Jason Schreier11 min

EA Shuts Down BioWare

Electronic Arts has officially shuttered the legendary game studio BioWare as part of a broader corporate reorganization and workforce reduction.

  • Electronic Arts has officially closed BioWare as part of a corporate reorganization that includes 400 total job cuts, with 50 positions eliminated at the studio.
  • The closure of BioWare results in the cancellation of the next entry in the Mass Effect franchise, which was in early-stage development.
  • Dragon Age: The Veilguard sold approximately 1.5 million copies, failing to meet Electronic Arts' internal performance targets.
Jason SchreierOct 2026
Article

Plus: TMNT, Starship Troopers Hit Steam Next Week!

This analysis examines the relationship between Steam player reviews and actual sales figures, proposing a refined methodology for estimating commercial performance during a game's launch window.

  • Steam launch window sales-to-review ratios are 2.5 times higher on day one than in the long tail, meaning low initial review counts do not necessarily indicate commercial failure.
  • The review-to-sales ratio for new Steam releases typically normalizes to standard levels by the seventh day post-launch.
  • The success of '20 Minutes Till Dawn' indicates a growing market for microgenre titles inspired by the mechanics of 'Vampire Survivors'.
GameDiscoverCoJun 2022

Writers

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