Smite
Game
Documents about Smite
Article
Smite 2 Beta and MOBAs on Live Streaming
The debut of the Smite 2 beta serves as a critical case study for the longevity of live-service MOBAs in an increasingly competitive streaming landscape.
- Smite 2 generated 1.5 million hours watched in its debut week following its January 14, 2025, beta launch, tripling the average daily viewership of the original Smite throughout 2024.
- League of Legends continues to dominate the MOBA genre, accounting for 1.9 billion hours watched in 2024, which is more than all other MOBA titles combined.
- The original Smite saw its monthly viewership decline from a pandemic-era peak of 8 million hours in January 2021 to 602,000 hours by December 2024, partly due to audience migration in anticipation of the sequel.
Stream HatchetJan 2025
Article
Deadlock Takes Live Streaming Viewership from MOBAs and Hero Shooters
The emergence of Valve’s alpha-stage title, Deadlock, has significantly disrupted the live-streaming landscape for MOBA and hero shooter genres.
- Valve’s new title, Deadlock, generated 7 million hours watched and a peak viewership of 124,000 within six days of its NDA being lifted on August 23, 2024.
- Concurrent player counts for Deadlock surged from 20,000 during the pre-NDA leak period to 75,000 immediately following the official lifting of the NDA.
- The game’s launch significantly impacted established titles, causing average minute viewership (AMA) declines of 11.9% for Dota 2, 6.9% for Overwatch 2, 24.3% for Apex Legends, and 41% for Rust.
Stream HatchetAug 2024