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Shattered Planet

Game

3 documents in the library are about Shattered Planet, from writers such as Game Developers Conference. Each has a summary and key insights with the page they come from.

Documents
3
newest 13 Feb 2020

Connections

Each row is a game or company named alongside Shattered Planet, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.

Documents about Shattered Planet

Cover of $0 to $1 Million: The Raw Numbers Behind Indie Success
62 min
Game Developers Conference62 min

$0 to $1 Million: The Raw Numbers Behind Indie Success

Independent game development success relies on balancing creative vision with rigorous financial discipline, as there is no singular blueprint for studio longevity.

  • Indie studios can adopt two distinct financial models: Kitfox Games utilizes a diversified portfolio approach with multiple concurrent projects to mitigate risk, while Clever Endeavour Games focuses on a single, long-term project (Ultimate Chicken Horse) to maximize depth and community engagement.
  • Revenue streams for independent studios are heavily concentrated on PC platforms, with Kitfox Games reporting that approximately 91% of their total revenue is derived from Steam sales.
  • Financial sustainability requires aggressive diversification of funding sources beyond initial game sales, including government grants, incubators like Execution Labs, Kickstarter campaigns, and work-for-hire contracts to cover lean periods.
Game Developers ConferenceFeb 2020
Cover of Game Design Case Studies - One Designer | One Game | One System
53 min
Game Developers Conference53 min

Game Design Case Studies - One Designer | One Game | One System

Procedural generation and physics-based control systems represent two of the most significant challenges in modern game design, requiring a delicate balance between algorithmic automation and intentional player experience.

  • Successful procedural generation in roguelikes requires combining multi-stage algorithms, such as cellular automata and critical path analysis, with hand-built content to avoid repetitive or hollow player experiences.
  • Physics-based games must bridge the gap between simulation sluggishness and responsive control by using hybrid solutions like PID controllers for object stabilization combined with anticipatory animations.
  • Strategic depth in complex systems is best achieved by moving beyond perfect mathematical balance; intentionally under-costing specific items can prevent stagnation and drive active player engagement.
Game Developers ConferenceAug 2018
Cover of Playing Your Own Game: How Mobile Indies Can Maximize Their Chances Before Global Launch
Presentation36 pages

Playing Your Own Game: How Mobile Indies Can Maximize Their Chances Before Global Launch

This presentation by Keith Katz, co-founder of Execution Labs, was delivered at GDC 2015.

  • The deck states that the market is now impenetrable for small developers and lists almost certain financial failure.
  • Citing InMobi (September 2014), the average cost-per-install of an iOS app is 85% higher than that of Android apps.
  • The WinterForts soft launch ran for three months across two platforms and cost $9k in total.
Game Developers ConferenceMar 2015