Shattered Planet
Game
3 documents in the library are about Shattered Planet, from writers such as Game Developers Conference. Each has a summary and key insights with the page they come from.
Connections
Each row is a game or company named alongside Shattered Planet, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
Documents about Shattered Planet
$0 to $1 Million: The Raw Numbers Behind Indie Success
Independent game development success relies on balancing creative vision with rigorous financial discipline, as there is no singular blueprint for studio longevity.
- Indie studios can adopt two distinct financial models: Kitfox Games utilizes a diversified portfolio approach with multiple concurrent projects to mitigate risk, while Clever Endeavour Games focuses on a single, long-term project (Ultimate Chicken Horse) to maximize depth and community engagement.
- Revenue streams for independent studios are heavily concentrated on PC platforms, with Kitfox Games reporting that approximately 91% of their total revenue is derived from Steam sales.
- Financial sustainability requires aggressive diversification of funding sources beyond initial game sales, including government grants, incubators like Execution Labs, Kickstarter campaigns, and work-for-hire contracts to cover lean periods.
Game Design Case Studies - One Designer | One Game | One System
Procedural generation and physics-based control systems represent two of the most significant challenges in modern game design, requiring a delicate balance between algorithmic automation and intentional player experience.
- Successful procedural generation in roguelikes requires combining multi-stage algorithms, such as cellular automata and critical path analysis, with hand-built content to avoid repetitive or hollow player experiences.
- Physics-based games must bridge the gap between simulation sluggishness and responsive control by using hybrid solutions like PID controllers for object stabilization combined with anticipatory animations.
- Strategic depth in complex systems is best achieved by moving beyond perfect mathematical balance; intentionally under-costing specific items can prevent stagnation and drive active player engagement.
Playing Your Own Game: How Mobile Indies Can Maximize Their Chances Before Global Launch
This presentation by Keith Katz, co-founder of Execution Labs, was delivered at GDC 2015.
- The deck states that the market is now impenetrable for small developers and lists almost certain financial failure.
- Citing InMobi (September 2014), the average cost-per-install of an iOS app is 85% higher than that of Android apps.
- The WinterForts soft launch ran for three months across two platforms and cost $9k in total.
Companies behind it
As the documents state it.