
Ragnarok Idle Adventure Plus
GameBy Gravity Game Hub · Released Feb 13, 2025
Immerse yourself in a vertical idle MMORPG that pushes the boundaries of the genre, offering an elevated and polished adventure for solo players
Connections
Each row is a game or company named alongside Ragnarok Idle Adventure Plus, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
About the game
- Released
- Feb 13, 2025
- Developer
- Gravity Game Hub
- Publisher
- Genres
- Adventure
- Platforms
- Android, iOS
Game data from IGDB.com
Documents about Ragnarok Idle Adventure Plus
Ragnarok: Adventures Release in Japan: Pre-registration Now Open
GungHo Online Entertainment announced on August 13, 2026 that it will launch "Ragnarok: Adventures" in Japan and opened pre-registration the same day.
- GungHo Online Entertainment will launch Ragnarok: Adventures in Japan in 2026, with pre-registration currently open for the auto-battle RPG.
- The game adapts the Ragnarok Online IP for mobile-first audiences by utilizing a vertical, one-handed screen orientation and an idle progression system.
- Despite its casual-focused mechanics, the title retains core RPG features including job classes, stat allocation, and skill customization.
Annual Report on Form 20-F: Gravity Co.
Gravity Co., Ltd., the Seoul-based publisher of the Ragnarok franchise and a NASDAQ-listed company (GRVY) majority-owned by GungHo Online Entertainment (59.3%), filed this IFRS-based annual report for fiscal 2025.
- Gravity Co.'s gross profit margin declined to 35.0% in 2025 from 38.7% in 2024, driven by higher platform fees, royalties, and commissions associated with the revenue growth of 'Ragnarok M: Classic' in Southeast Asia, Taiwan, Hong Kong, and Macau.
- Selling, general, and administrative expenses rose 15.6% to 106,924 million KRW in 2025, primarily fueled by a 15.5% increase in advertising spend for new launches like 'Ragnarok Idle Adventure Plus' and 'Ragnarok Online America Latina'.
- The company is shifting its strategic focus toward mobile gaming as user preferences evolve, noting that 'Ragnarok Online' PCU and ACU metrics have experienced a downward trend.
GungHo Online Entertainment Q3 2025 Financial Results
GungHo Online Entertainment's consolidated results for the first nine months of fiscal 2025 (January to September, Japanese GAAP) show a sharp profit decline despite a modest revenue dip.
- GungHo reported a 62.9% decline in operating profit to 5.87 billion yen and a 70.2% drop in net profit to 2.89 billion yen for the nine-month period ending September 30, 2025.
- Net sales for the first nine months of 2025 fell by 3.8% year-over-year, totaling 73.59 billion yen.
- The company attributes its financial contraction to a competitive domestic mobile market where users are shifting leisure time toward video content and digital comics.
Global Top Mobile Games: February 2025
This report provides an analysis of the global mobile game market in February 2025, focusing on top performers in advertising, revenue, and downloads across both mobile games and mini-games.
- The Ragnarok franchise dominated February 2025 with three new titles entering the top-20 rankings, supported by a massive campaign of 6,000 deduplicated ad creatives primarily targeting Indonesian, English, Thai, and Portuguese speakers.
- Last War led the App Store with $80 million in February revenue, while Dragon Ball Z Dokkan Battle saw a significant 320% month-over-month revenue surge to $20 million.
- Google Play performance was bolstered by strong growth from major titles, with Monopoly Go! and Pokémon TCG Pocket reporting revenue increases of 27% and 43%, respectively.
Companies behind it
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