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Quiz RPG: The World of Mystic Wiz cover

Quiz RPG: The World of Mystic Wiz

GameBy COLOPL, Inc. · Released Aug 19, 2013

An RPG released on iOS and Android devices, the game is in fantasy theme with role playing puzzle genre.

Documents
6
newest 4 Feb 2026

Connections

Each row is a game or company named alongside Quiz RPG: The World of Mystic Wiz, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.

About the game

Released
Aug 19, 2013
Developer
COLOPL, Inc.
Genres
Puzzle, Quiz/Trivia
Platforms
Android, iOS

Game data from IGDB.com

Documents about Quiz RPG: The World of Mystic Wiz

Cover of 1Q FY Sep. 2026 Financial Results Presentation
Financial report40 pages

1Q FY Sep. 2026 Financial Results Presentation

COLOPL's first-quarter results for fiscal year ending September 2026 show a company in a prolonged revenue contraction that is nonetheless stabilizing its bottom line through cost control while pursuing a long-term global ambition.

  • COLOPL returned to profitability in 1Q FY2026 with an ordinary profit of 0.4 billion yen, despite a 10.2% year-on-year decline in net sales to 4.7 billion yen.
  • The company’s mobile segment is experiencing a significant contraction, with Quarterly Active Users falling to 400,000 from a 2022 peak of 575,000 and ARPU dropping from 862 JPY to 680 JPY.
  • Profitability recovery was driven primarily by aggressive reductions in advertising expenditures, supported by a strong financial foundation with a 91.7% equity ratio.
COLOPLFeb 2026
Cover of COLOPL FY Sep.2025 2nd Quarter Results
Financial report33 pages

COLOPL FY Sep.2025 2nd Quarter Results

COLOPL achieved significant financial growth during the second quarter of fiscal year 2025, reporting consolidated sales of 8.7 billion yen, a 23.4 percent increase year-over-year, and an operating profit of 2.1 billion yen, representing a 216.7 percent surge.

  • COLOPL reported consolidated sales of 8.7 billion yen for Q2 FY2025, a 23.4% year-over-year increase, with operating profit surging 216.7% to 2.1 billion yen.
  • The Investment and Development business achieved record-breaking performance with 1.9 billion yen in sales, driven by strategic exits from investments in Timee, Inc. and Channel Corporation.
  • Flagship mobile title Dragon Quest Walk remains the primary anchor for the company's sustained revenue growth.
COLOPLMay 2025
Cover of COLOPL Annual Report 2018
Financial report38 pages

COLOPL Annual Report 2018

Marking its tenth anniversary in 2018, COLOPL entered a pivotal transition phase necessitated by the maturation of the smartphone gaming market and a subsequent decline in financial performance.

  • COLOPL experienced a significant financial downturn in fiscal year 2018, with net sales falling 12.4% to ¥45,776 million and operating profit dropping 46.2% to ¥6,952 million.
  • The company’s performance was negatively impacted by the softening of core titles 'White Cat Project' and 'Quiz RPG: The World of Mystic Wiz', alongside ¥2.018 billion in impairment losses.
  • Despite fiscal declines, the company maintains a strong liquidity position with ¥60,400 million in cash and cash equivalents as of September 30, 2018.
COLOPLOct 2018
Cover of Games You Might Not Have Tried: Digital Collectable Games - Find New Games - Extra Credits
6 min
Extra Credits6 min

Games You Might Not Have Tried: Digital Collectable Games - Find New Games - Extra Credits

This overview explores the landscape of digital collectible games on mobile and tablet platforms, focusing on titles that demonstrate innovative ways to integrate collectibility into various gameplay genres.

  • Digital collectible games are successfully evolving beyond traditional card-based mechanics by integrating collectibility into diverse genres including tower defense, match-three puzzles, trivia, and real-time strategy.
  • Developers are leveraging digital-only platforms to create combat structures and mechanics, such as those seen in Tyrant Unleashed, that would be physically impractical or impossible to replicate in a traditional trading card game format.
  • Hybrid gameplay models are becoming a standard design strategy, exemplified by titles like Puzzle & Dragons and Puzzle Trooper, which utilize collectible monster systems to drive engagement in match-three puzzle loops.
Extra CreditsJan 2014
Cover of COLOPL 4Q FY Sep. 2013 Operating Results
Financial report31 pages

COLOPL 4Q FY Sep. 2013 Operating Results

COLOPL’s operating results for the fourth quarter of the fiscal year ending September 2013 demonstrate significant financial growth, characterized by a transition toward a high-margin, native smartphone application business model.

  • COLOPL's FY Sep. 2013 sales reached 16.7 billion yen, up 230.6% year over year, while operating profit rose 283.4% to 5.7 billion yen, driven by a shift to high-margin native smartphone applications.
  • "Quiz RPG: The World of Mystic Wiz" was the key growth driver among native smartphone apps, helped by a strategic move into television advertising.
  • COLOPL runs a portfolio strategy that pairs "Kuma the Bear" light apps, used for user acquisition, with high-revenue online apps; 51 Kuma the Bear titles had been released by fiscal year-end.
COLOPLNov 2013
Cover of COLOPL Business Report 2014
Financial report14 pages

COLOPL Business Report 2014

COLOPL achieved exceptional financial performance during the fiscal year ending September 30, 2014, characterized by a more than threefold increase in net sales and a fourfold surge in operating income.

  • For the fiscal year ending September 30, 2014, COLOPL's net sales rose more than threefold and operating income roughly fourfold.
  • Growth was driven mainly by the launch of six new smartphone titles, led by White Cat Project, alongside the established Quiz RPG: The World of Mystic Wiz.
  • Data-driven operational improvements and a focus on high-functionality game development helped COLOPL consolidate its position as a dominant player in Japanese mobile gaming.
COLOPL