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Call of Duty: WWII

Game2 documents

2 documents in the library are about Call of Duty: WWII, from writers such as Game Developers Conference and SELL – Syndicat des Éditeurs de Logiciels de Loisirs, the newest from 2021. Each has a summary and key insights with the page they come from.

Call of Duty: WWII cover

Call of Duty: WWII creates the definitive World War II next generation experience across three different game modes: Campaign, Multiplayer, and Co-Operative. Featuring stunning visuals, the Campaign transports players to the European theater as they engage in an all-new Call of Duty story set in iconic World War II battles. Multiplayer marks a return to original, boots-on-the ground Call of Duty gameplay. Authentic weapons and traditional run-and-gun action immerse you in a vast array of World War II-themed locations. The Co-Operative mode unleashes a new and original story in a standalone game experience full of unexpected, adrenaline-pumping moments.

Released
Nov 2, 2017
Developer
Sledgehammer Games
Publisher
Activision
Genres
Shooter
Platforms
PlayStation 4, PC (Microsoft Windows), Xbox One

Game data from IGDB.com

Documents about Call of Duty: WWII

Cover of Building Headquarters: The Social Hub in Call of Duty WWII
27 min
Game Developers Conference27 min

Building Headquarters: The Social Hub in Call of Duty WWII

Headquarters, a 48-player social hub introduced in Call of Duty: WWII, was designed to evolve the franchise’s traditional menu-based lobby system into an immersive, persistent military base.

  • Sledgehammer Games developed 'Headquarters' for Call of Duty: WWII as a 48-player social hub designed to supplement the core multiplayer experience with non-combative activities, such as character customization, minigames, and social interaction.
  • The 'Orders and Contracts' system successfully increased engagement with specific game modes and new downloadable content, serving as a primary driver for community activity and daily player retention.
  • The 'Social Score' system was implemented to encourage positive community behavior, allowing players to 'commend' others for their contributions, such as custom emblems or weapon paint jobs.
Game Developers ConferenceMar 2021
Cover of 2017 Figures: The French Video Game Market
Report55 pages

2017 Figures: The French Video Game Market

The French video game market reached a historic milestone in 2017, generating 4.3 billion euros in total turnover and achieving a record growth rate of 18 percent.

  • The French video game market reached 4.3 billion euros in 2017, marking a record 18 percent growth rate.
  • Consoles dominated the market with 56 percent of total value, driven by a 20 percent increase in software turnover and a 46 percent surge in digital sales.
  • Digital distribution is the primary revenue driver for PC gaming, accounting for 95 percent of its software income.
SELL – Syndicat des Éditeurs de Logiciels de LoisirsFeb 2018

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