
Bully
GameBy Rockstar New England · Released Oct 17, 2006
Documents about Bully
Take-Two Interactive Investor Presentation: May 2026
Take-Two Interactive maintains a dominant position in the global interactive entertainment market by leveraging a diversified portfolio of industry-leading intellectual property.
- Take-Two Interactive is scheduled to launch Grand Theft Auto VI in November 2026, serving as the primary anchor for the company’s largest development pipeline in history.
- The company reported $6.721 billion in net bookings for fiscal year 2026, supported by a portfolio that includes 13 franchises with over 5 million units sold each.
- Mobile gaming currently accounts for 49% of total net bookings, with the company's broader mobile catalog exceeding 10 billion total downloads.
Investor Presentation: February 2026
Take-Two Interactive enters 2026 positioned for unprecedented growth, driven by a record development pipeline and the strategic integration of its mobile and console divisions.
- Take-Two Interactive has scheduled the release of Grand Theft Auto VI for November 19, 2026, as the primary driver for the company's projected growth.
- Mobile gaming now accounts for 51% of the company's $5.6 billion in net bookings for fiscal year 2025, following the strategic integration of Zynga.
- The total addressable market for the gaming industry is expected to reach $199 billion by the end of 2026, supported by a 4% compound annual growth rate in mobile and an install base of 138 million current-generation consoles.
Investor Presentation: November 2025
Take-Two Interactive's November 2025 investor presentation makes the case that the company is a scaled, multi-platform interactive entertainment leader with durable franchises, an experienced management team (each member with 18 to 21 years of tenure), and a clear path to higher profitability.
- Take-Two Interactive has scheduled the launch of Grand Theft Auto VI for November 19, 2026, supported by a record development workforce of over 10,000 employees.
- Mobile gaming now accounts for 51% of the company's $5.6 billion in annual net bookings, following the integration of Zynga and a strategic shift toward a mobile-first revenue model.
- The company maintains a strong competitive position with 13 franchises that have each sold over five million units, led by Grand Theft Auto V at 220 million units and Red Dead Redemption 2 at 79 million units.
Take-Two Interactive Investor Presentation: August 2025
Take-Two Interactive occupies a dominant position in the global interactive entertainment market, underpinned by a diversified portfolio of thirteen major intellectual properties and a strategic focus on long-term engagement.
- Take-Two Interactive is prioritizing the May 2026 release of Grand Theft Auto VI as the cornerstone of a development pipeline extending through fiscal year 2028.
- Mobile gaming is now the company's primary revenue driver, accounting for 51% of the $5.648 billion in total net bookings reported for fiscal year 2025.
- The company's revenue distribution is split between mobile (51%), console (38%), and PC (11%), reflecting a strategic shift toward hybrid-casual mobile titles following the integration of Zynga.
Take-Two Interactive Investor Presentation: May 2025
Take-Two Interactive occupies a dominant position in the global interactive entertainment market, underpinned by a diversified portfolio of thirteen major franchises that have each surpassed five million units in lifetime sales.
- Take-Two Interactive generated $5.6 billion in net bookings for fiscal year 2025, supported by a portfolio of thirteen franchises that have each exceeded five million units in lifetime sales.
- Mobile gaming has become the company's primary revenue driver, accounting for 51% of total net bookings.
- The company is targeting sustained growth through fiscal year 2028, anchored by a development pipeline that includes Grand Theft Auto VI, Borderlands 4, and Mafia: The Old Country.
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