13Z: The Zodiac Trials
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The State of Virtual 3rd-Party Festivals 2026
Virtual third-party festivals have emerged as a critical marketing instrument for game developers on Steam since the introduction of festival showcase technology in 2019.
- Since 2020, over 31,000 unique games—roughly 31% of all Steam releases—have participated in at least one third-party virtual festival.
- Genre and audience fit remain the primary drivers of success; high festival participation does not guarantee sales if the game's genre or visual style lacks market demand.
- Publishers dominate festival appearances due to established industry relationships, dedicated marketing resources, and the fact that many festivals are organized by publishers themselves.
How To Market A GameAug 2026
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'Titanium Court' Receives Grand Prize at the 2026 IGF Awards
The 28th annual Independent Games Festival (IGF) Awards, held in conjunction with the 2026 GDC Festival of Gaming in San Francisco, recognized the most innovative contributions to the global independent game development sector.
- The surreal strategy game Titanium Court, developed by AP Thomson and published by Fellow Traveller, won the Seumas McNally Grand Prize for Best Independent Game at the 2026 IGF Awards.
- AP Thomson is now a two-time Grand Prize winner, having previously contributed to the 2025 winning title, Consume Me.
- Titanium Court also received the Excellence in Design award for its integration of match-3 mechanics with tactical roguelike elements.
Game Developers ConferenceMar 2026