The XCreation-Workshop serves as a collaborative initiative designed to bridge the gap between aeronautical research and the creative industries. Hosted by the Cross Innovation Hub, gamecity:Hamburg, and the Center of Applied Aeronautical Research (ZAL), the event aims to explore how gamification, virtual reality, and augmented reality can optimize complex aviation processes, such as flight staff training and turbine maintenance. The primary thesis is that interdisciplinary cooperation between technical experts and creative professionals can generate innovative, practical solutions for the aviation sector.
The workshop utilizes a structured, one-day format to facilitate this cross-sector innovation. The methodology centers on the Design Studio method, which guides participants through a moderated ideation and team-building process. The program includes keynote speeches addressing both the specific challenges within aeronautical research and the psychological principles of gamification, such as fostering intrinsic motivation. By bringing together experts from fields including software development, VR/AR design, film, and performing arts, the initiative seeks to translate creative methodologies into industrial applications.
Geographically focused on Hamburg, Germany, the workshop targets a diverse professional audience to foster regional innovation. Participants are encouraged to refine their collaborative project ideas through follow-up formats provided by the organizers. The initiative is co-financed by the European Regional Development Fund, underscoring its role in regional economic development and the promotion of cross-industry technology transfer. By providing a platform for these distinct sectors to interact, the workshop aims to concretize the potential for gamification to serve as a functional tool in high-stakes industrial environments.