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The document reports on the Swiss games market, drawing on the Digimonitor 2025 study conducted by the Interest Group for Electronic Media (IGEM) and WEMF AG. Its central finding is that more than half of the Swiss population plays games, with 3.6 million people playing computer and video games in 2025, an increase of 246,000 compared with the previous year. The figures are representative of the Swiss internet-using population aged 15 to 75, a base of roughly 6.3 million people.
The report notes that this audience is larger than that of major streaming platforms such as Spotify or Netflix. Smartphones remain the most widely used gaming device, while consoles and laptops are gaining popularity, suggesting gradual diversification in how Swiss players access games.
The surrounding content on the page consists largely of unrelated industry news, including Bethesda's announcement of The Elder Scrolls VI: Sentinel, Remedy Entertainment's revenue growth tied to Control Resonant, the EU's approval of JD.com's takeover of MediaMarktSaturn, and sales milestones for titles such as Workers & Resources and The Farmer Was Replaced. The article's full analysis and graphics are restricted to paying subscribers, so the detailed breakdowns by demographic and device are not available in the text provided.
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