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Sensor Tower
This analysis examines the financial and engagement performance of the mobile game Pokémon GO during its first month of release in July 2016. The primary objective is to evaluate the impact of a controversial software update on user behavior, contrasting public sentiment with actual usage metrics. The findings demonstrate that while the game faced significant backlash regarding specific feature changes, this negative reception did not translate into a decline in player engagement.
Data indicates that Pokémon GO generated over $160 million in net revenue across the App Store and Google Play within its first 30 days. Despite being available in less than half of the global markets, the title maintained a strong daily revenue growth trajectory. Regarding user engagement, the analysis reveals a disconnect between social media sentiment and actual app usage. Although the July 30 update triggered overwhelmingly negative reviews—with 62 percent of U.S. ratings and 82 percent of Japanese ratings being unfavorable—average daily usage among U.S. iOS users actually increased slightly to approximately 26 minutes.
The methodology relies on Store Intelligence data to track global revenue and user behavior metrics. The study confirms that the average frequency of app sessions remained stable at six times per day, matching pre-update levels. Furthermore, the game continued to outperform the Facebook app in terms of daily time spent per user. Ultimately, the findings suggest that while the developer faced intense public scrutiny, the core user base remained highly active, indicating that the negative feedback did not immediately disrupt the game's commercial or engagement momentum.
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