Sony’s first‑party game sales on PlayStation have fallen steadily since fiscal 2020, when the platform sold 58.4 million copies—boosted by high‑profile releases such as The Last of Us: Part II, Ghost of Tsushima, and the launch of the PS5. By fiscal 2024, sales had dropped to 28.9 million copies, the lowest level since 2018, reflecting a nearly 50 % decline. The downturn coincided with titles that underperformed commercially, including Astro Bot and the controversial Concord.
Fiscal 2025 marked a modest rebound, with sales rising to 32.1 million copies largely due to the strong performance of Ghost of Yotei. Analysts note that Sony’s upcoming launch of Marvel’s Wolverine could further stabilize sales, suggesting a potential turnaround in the near term.
The data set covers Sony’s fiscal years (April – March) from 2020 to 2025, focusing exclusively on first‑party titles released for the PlayStation console family. Sales figures are sourced from industry tracking services that compile physical and digital unit counts across global markets. No survey methodology is involved; the analysis relies on publicly reported sales data.
Overall, the trend indicates a significant contraction in first‑party game revenue over four years, with recent releases providing limited relief. Future performance will likely hinge on the commercial success of upcoming flagship titles and Sony’s ability to sustain consumer interest in its exclusive lineup.