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Create free accounthello and welcome to Pocket Gamer top busies youtube channel today we're doing our first time user experience so which would play game for the first time and the game we are a first time user experiencing is a path of war so it's doing a bit of loading getting a bit of backstory okay so set in the near future I guess America's gone bit wonky and yeah that's the environment way operating interest my name so interesting in that this game has been built it's a new studio called um envisioned entertainment German studio
they have a long history they were phenomen became a phenomenal it worked on a whole bunch of pc and then browse the strategy games its most famously command conquer tiberian alliance you're still going and they said operating that one for EA this is their first mobile game so guess we're giving you kind of rough kind of idea of what's going on the base building thing there is an interesting twist that are we're not going to get to that yet so i build my shrapnel cannon you still get the infantry so we've seen all this kind of stuff before can have an attack I imagine roaming around the screen ops we're not--we're going to come tutorial mode so maybe they'll be less complicated it with others big we can see there's the top of hard currency some iron looks like and some like you know thing is something rather I think
it's free to speed that up so we've got some cannons the regime the bad guys taken update so we can see now this is an enemy attack but we can see that the enemy are attacking down the line so kind of like we think of like the kind of columns or lines into our base and when we attack will drop the enemies down and they'll drop our units downs right and now run along those those colored lines of the cotton we kind of move left and right we defended our base I've got some innovation Connie resources really like old odd can't see can build a training center so for people who played strategy games which is pretty much every I guess come on come from all that you know there are there are things you have to do people expect to be too busy strategy games of work in a certain way so some
of this will be pretty familiar because that's what you need to do for people who've played a lot of strategy games so different command points cost in battle songs okay this is my command points you want to spend eight steal to get four we can run point seems fair it's all stuff we've seen before we're doing things and we're can speed them up with a bit of hard currency and look a little XP there okay so we're gonna do an attack now straight down the path arisen so like strategy games we've seen in the past you bet you have to destroy the enemy's HQ so this is their basis of my guys so I'm going to up on that line they're going to attack at canim and then they're going to attack the base so pretty straightforward so as you get more complex into the game you're going to start dropping units down and they're going to make the defenders kind of move around then you're going to block them and gonna kind of choose where and when
to drop your units so that's kind of part of the strategy of how to progress faster in this game and get resources and all that all the usual stuff that we M knowing love so they go there got some iron two minds up and I've got some gold as well or the command point stuff go back to my base part of the news you can see this talking about washington d.c that's got a big part of the game it's like the online side of the game these people are having to fight the way to Washington that's a long way for the moment so it looks like we are we're doing what are they doing another attack so i guess i can drop this one there it
goes be interesting i may get killed by that cannon there so that may not be a sensible while our guys there so let's see what happens so while this home is looking a bit clash of clans like a lot more going on you kind of you your base isn't fixed you kind of move it across the u.s. it is this kind of thing to wash them to know k so that that cat I can't see me it was dumb can but destroy the HQ and get all the resources so yeah so this other kind of part which is the little more let's say that online kind of side of the game and another big part of the game which I guess we probably i'll get to in the tutorial is the alliances and like this is very part of the game well they do have to meet you camera lights at 10 i'm gonna do some more okay so in this one i'm not quite
sure what to do let's let's drop some here okay the kind of getting the hang of it so you can see these are pretty easy targets it's not making light work at that that's pizza again it's useful I guess be useful did not bear help that and just speed it up although the thinking behind this guy's it's much more about wait when and where you place your trip
so you don't necessarily want to have it on full speed all the time and more more so they're really going through this tutorial in terms of check it out whether i can look at it place my troops okay accelerate learning did you do just gets better and better there we go again about that again okay slightly longer all those used to okay so i think we're just gonna do the same thing coming there we go overwhelm them everyone the
force of a wave of grenadiers as we look more interesting let's see who gets and then get wiped out so far so good accelerate and that's days actually so I'm not this salt squad okay good against infantry so what says a lot some losses I can refill sort of seeing how the ironworks okay upgrade our headquarters then you use diamonds to speed up construction you just receive even more diamonds you return to this on down on that will go on flights are coming dressed obviously that only works at I was upgrading my HQ I assume bill to Moores yeah I don't get
many walls built low okay let's speed this one up put up see ya I'm probably going to survival okay go another great victory from my vase okay so this is not that so much this is I was starting out this is the west
coast of the US but the unlock rubbish I can't see very much of it so okay so two different sorts of doesn't it guns here certainly taking up now we can see those guys are moving around now we can send in these guys we have some inks you can see here with the enemy of moving around the air trying to work out where the best location to go is so we can see how that's going to be okay now I've start to get an idea how that's going to be important later on the game when you've got tanks and aircraft and what kind of stuff going this is slightly longer to dry than I thought it would be I'm missing command points okay my a maximum amount of
troops so got some and so we can see these guys are going on bombing over i expect so let's put some probably does is to there and then we're going to some of these guys okay it's quite hard to show your tactics there we gots it kind of overwhelming firepower probably used him I McCreight too many of the assault squad guys oh you can see now say okay I'm actually getting units back again so you can kind of reinforce your run your assault during the bases during the attack it's kind of what they were saying about our we need to maximize your command points so now can you see in my based on start to upgrade things as well okay so i don't get neither look
around too long this is kind of long to 12 my thoughts see so in terms of the online thing can't see very much of it we can see that I'm protected the moment I can't beat at other people you can see here okay so it's a construction crane so this is kind of an old quite old-fashioned way of monetizing where you come in catcher glad you had to build a hut so there's lots of different versions of that where you can I mon Dieu I can only do one thing at a time so use card currency to kind of increase the amount of things I can do in parallel it becomes important sir parts the game when you resource heavy loss rich but but time poor so that's an interesting man salvation they kind of idea they've gone back to a kind of a bit of an old-fashioned way of doing it not seem to the old-fashioned so what else we've got we've got the unit stuff here with me so you can see the kind of things i'm still very alone i'm not going to the resourcing and oil steel power and defence academy and you could
pay upon ok military stuff so this is a defensive rocket launch exactly tank guns the usual kind of stuff but sort of defensive here we've got modern walls and barbed wire and tight wraps okay Sam that's the kind of resources working out ok so the moment I think you would um it looks looks pretty nice as well I think it's kind of shows it's different enough forward at this early stage to the the clash of Clan type games and as will play on in it will find out it's actually did it'd be pretty different but I think for the time being we'll leave that for now so it's this is a path of war so it says published developed by um envision em entertainment from Germany and actually published by nexon m which is the American arm of the big kind of Korean Japanese publisher they've had quite a bit of success last year with domination dominations which was a against a more traditional kind of clash of clans game but with a kind of civilized civilization type theme on it really so
cool um because they don't forget to subscribe to our YouTube channel so we do a lot of analysis of free-to-play MMO games we like to play them you like to kind of talk about them we ought to see why the different way we can I guess can recommend them I think this is a pretty good one if you're into this kind of suits and even into strategy games it's going to get a bit more kind of hardcore to get into it so particularly feel kind of if you've been playing clash of clans and finding a bit boring after a while or that kind of type of game things one to downloading and and have a spend some hours with us here get on with it good so I hope see soon and don't forget to subscribe
Path of War is a mobile strategy game developed by Envision Entertainment and published by Nexon M. The game features a near-future setting where players manage base-building and tactical combat as they progress across a map of the United States toward Washington, D.C. The core gameplay loop involves constructing defensive structures, managing resources such as iron and gold, and deploying units in real-time battles. Unlike static base-building games, the title emphasizes a dynamic campaign where the player’s base moves across the map, and combat relies on strategic unit placement along specific paths to overwhelm enemy defenses and destroy headquarters.
The game utilizes a familiar free-to-play monetization model, incorporating hard currency to accelerate construction times and bypass resource bottlenecks. Players are limited by a construction queue, which can be expanded through premium spending, a mechanic described as a traditional approach to mobile monetization. Tactical depth is introduced through the management of command points and the ability to reinforce units during active combat, requiring players to make real-time decisions regarding when and where to deploy troops to counter enemy maneuvers.
The experience is designed to appeal to fans of established strategy titles who may be seeking a more complex or varied alternative to standard base-building games. By integrating elements of alliance-based play and a progressive map-based campaign, the game aims to provide a more hardcore experience than typical genre competitors. The initial user experience suggests that while the foundational mechanics of resource gathering and base upgrades will be intuitive to experienced strategy players, the tactical nuances of unit deployment and the long-term goal of reaching Washington, D.C. provide a distinct progression path.
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