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Neogames Finland
More than 50% of these companies were founded within the two years prior to 2013.
The Finnish game industry experienced a period of rapid expansion between 2009 and 2013, establishing itself as a significant global player. By the end of 2013, the sector comprised over 180 companies, with more than half of these entities having been founded within the preceding two years. This growth is characterized by a strong focus on mobile game development, supported by a vibrant startup ecosystem and a robust pipeline of talent from numerous domestic educational institutions.
Financial performance metrics underscore this trajectory, with the industry’s core turnover rising from 87 million euros in 2009 to an estimated 800 million euros in 2013. When accounting for mergers, acquisitions, and investments, the total estimated value of the Finnish game industry reached 2.15 billion euros in 2013. The sector has consistently outperformed the global game market, maintaining a compound annual growth rate of 39.5% between 2004 and 2013. Employment figures have mirrored this financial success, growing from 1,020 employees in 2009 to an estimated 2,200 by 2013, with projections suggesting the workforce could exceed 5,000 by 2020.
The industry’s success is attributed to a combination of high-level technical expertise, a strong culture of innovation, and significant public support. Organizations such as Tekes, the Finnish Funding Agency for Technology and Innovation, have provided critical financial backing and strategic programs to foster international competitiveness. While the capital region remains the primary hub, regional development clusters in cities like Tampere, Oulu, and Turku have emerged as vital contributors to the national ecosystem. The industry benefits from a collaborative environment, supported by non-profit associations and international networking groups that facilitate business development and global market entry.
PocketGamer.biz · 2018