1 free read left. Create a free account for unlimited reading + AI research.
Create free accountArticle
Stream Hatchet
Games like Call of Duty: Mobile and PUBG Mobile see up to 92% of their total hours watched on TikTok Live.
Chinese-published games maintain a dominant presence in the global live-streaming landscape, though their performance varies significantly based on platform and genre. The analysis of the top 10 Chinese-published titles during the first half of 2026 reveals that mobile-first games, such as Mobile Legends: Bang Bang and PUBG Mobile, command massive viewership by leveraging TikTok Live as their primary engagement channel. Conversely, premium console and PC-adjacent titles like Genshin Impact exhibit a more diversified platform strategy, relying less on mobile-centric streaming services.
Data indicates a stark disparity in scale among the top titles, with Mobile Legends: Bang Bang leading the cohort with 628 million hours watched, significantly outperforming the bottom seven titles combined. Viewership patterns are heavily influenced by regional preferences; Southeast Asian audiences represent the largest support base for mobile-first titles on YouTube, while Twitch viewership for these games skews heavily toward English and Russian-speaking demographics. Furthermore, Kick has emerged as a notable platform for competitive shooter audiences, particularly within the Middle East and North Africa region.
The industry’s growth in live-streaming is largely driven by episodic spikes tied to new game launches and major esports events rather than consistent, organic month-to-month growth. For instance, the simultaneous launch of Marvel Rivals and Delta Force in December 2024 generated the highest viewership volume in the four-and-a-half-year period analyzed. Ultimately, the findings suggest that while Chinese publishers have successfully captured global audiences, long-term sustainability depends on balancing mobile-first regional strategies with broader platform diversification to mitigate reliance on any single streaming ecosystem.
PocketGamer.biz · 2026