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Create free accountWhitepaperJoint International Conference on Serious Games (JCSG)
Bridging the divide between game design and educational theory requires a structured methodology that aligns game mechanics with pedagogical objectives. By utilizing the Learning Mechanic-Game Mechanic framework, designers and educators can establish a shared language that facilitates interdisciplinary collaboration. This approach ensures that serious games are not merely engaging experiences but are also grounded in rigorous instructional design, allowing teams to validate their design choices and adapt existing game structures to new educational domains.
The analysis of twelve cybersecurity games developed through specialized game jams reveals a common tendency for designers to rely on lower-order learning designs, such as basic feedback loops and repetition. However, the application of a formal mapping model successfully identifies more sophisticated relationships between game mechanics and pedagogical patterns. These complex connections are essential for achieving higher-order learning outcomes, including long-term behavioral change. By systematically linking specific mechanics to intended educational results, the framework serves as a practical tool for selecting design elements that directly support defined learning goals.
This model provides a foundation for improving the quality and effectiveness of serious games across the industry. Future efforts will focus on enhancing the accessibility of these mapping techniques through dynamic, web-based tools and the development of context-specific subsets tailored to various learning environments. By formalizing the integration of pedagogical theory into the game development process, this methodology empowers creators to move beyond superficial engagement and build games that deliver measurable, meaningful educational impact.
Serious Games Society · 2026