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Piranha Games

CompanyUnited Kingdom

Documents about Piranha Games

Cover of 🚨📢 Breaking News: New Ubisoft Mobile Shooter + Layoffs, Layoffs and Closures
10 min
Two & a Half Gamers10 min

🚨📢 Breaking News: New Ubisoft Mobile Shooter + Layoffs, Layoffs and Closures

The gaming industry is currently undergoing a significant period of contraction and strategic realignment, characterized by widespread layoffs, studio closures, and the cancellation of long-term, high-budget projects.

  • The gaming industry is undergoing a major contraction characterized by widespread layoffs and the cancellation of high-budget projects due to unsustainable North American development costs.
  • Eidos Montreal cut 124 jobs and canceled a project that had been in development for over seven years at a cost of hundreds of millions of dollars.
  • Unity is divesting from its game-publishing arm, Supersonic, to pivot toward an ad-tech model focused on AI-driven user acquisition tools.
Two & a Half GamersApr 2026
Cover of GDC Plays MechWarrior 5: Mercenaries with Piranha Games' Russ Bullock
62 min
Game Developers Conference62 min

GDC Plays MechWarrior 5: Mercenaries with Piranha Games' Russ Bullock

MechWarrior 5: Mercenaries serves as a modernization of the long-standing franchise, designed to translate the deliberate, heavy combat mechanics of the series into a deep, non-linear single-player campaign.

  • Piranha Games developed MechWarrior 5: Mercenaries as a non-linear, single-player campaign, leveraging eight years of technical experience and assets from MechWarrior Online.
  • The game features a complex damage model with dozens of distinct degradation states and fully destructible urban environments to simulate the experience of piloting a heavy tank.
  • Development efficiency was bolstered by strategic partnerships, including asset sharing and localization collaboration with Harebrained Schemes.
Game Developers ConferenceDec 2019