E-Line Media
CompanyUnited States
2 documents in the library are about E-Line Media, from writers such as Game Developers Conference and Video Games Industry Memo. Each has a summary and key insights with the page they come from.
Connections
Each row is a game or company named alongside E-Line Media, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
On Steam
Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.
- Revenue as publisher
- $5.9M
- 3 games
- Revenue as developer
- $5.9M
- 3 games
- Units sold
- 583K
- as publisher or developer
- Headquarters
- United States
E-Line Media’s best-selling games on Steam
| Game | Released | Share of the best seller | Revenue | Units |
|---|---|---|---|---|
| Never Alone (Kisima Ingitchuna)Developer and Publisher | 2014 | $5.2M | 537K | |
| Beyond BlueDeveloper and Publisher | 2020 | $661K | 46K | |
| The Endless MissionDeveloper and Publisher | 2019 | $6K | 480 | |
| Never Alone 2Developer and Publisher | — | — | — | |
| NeighborhoodsDeveloper and Publisher | — | — | — |
Documents about E-Line Media
Games for Change London: Schedule Announced, 02/04/2026
The Games for Change London conference, scheduled for April 15, 2026, at the Leonardo Tower Bridge Hotel, focuses on the theme of Community Channelled.
- The Games for Change London conference will take place on April 15, 2026, at the Leonardo Tower Bridge Hotel, featuring over 45 speakers and 150 attendees focused on leveraging player communities for social impact.
- Major industry partners supporting the event include Roblox, Xsolla, Ubisoft, and Supercell, with scholarship programs provided by organizations like UK Game Angels to support students and indie developers.
- Conference programming includes a UNICEF-led workshop on the RITEC Design Toolbox for children’s well-being and sessions on using games to influence urban design and sustainable consumer behavior.
Never Alone: The Art and the People of the Story
The development of Never Alone represents a pioneering effort to integrate indigenous storytelling into interactive media through a collaborative partnership between E-Line Media, Upper One Games, and the Cook Inlet Tribal Council.
- The development of Never Alone was a collaborative partnership between E-Line Media, Upper One Games, and the Cook Inlet Tribal Council to integrate indigenous storytelling into interactive media.
- The project team engaged over 40 Alaska Native elders, artists, and storytellers to ensure the authentic preservation of the Iñupiat worldview and the legend of Kanak Sayaka.
- Developers replaced conventional combat mechanics with gameplay systems centered on the indigenous value of interdependence between humans, animals, and the environment.