
Eludamos: Journal for Computer Game Culture
Open-access peer-reviewed journal on computer game culture, published since 2007 (now via Septentrio Academic Publishing).
Documents
Fake Games: On Dark and Deceptive Representations of Non-Actual Games
Journal for Computer Game Culture On Dark and Deceptive Representations Eludamos: Journal for Computer Game Culture Volume 16, issue 2 (2025), pp.
Metroidvania Ecologies: Exploration and the Environmental Imagination in Hollow Knight and Rain World
Journal for Computer Game Culture Exploration and the Environmental Imagination in Hollow Knight and Rain World Angelo Maria Andriano and Marco Caracciolo Eludamos: Journal for Computer Game Culture Volume 16, issue 2 (2025), pp.
Emergent Ecological Dynamics in Videogames: What Player Paratexts Reveal
Journal for Computer Game Culture Eludamos: Journal for Computer Game Culture Volume 16, issue 2 (2025), pp. 161-183 Videogames invite players to inhabit virtual worlds that often represent or simulate ecolo- gies.
Unpacking an Obfuscated Female Protagonist: The Use of Mise-en-Scène in Minimalist Videogame Narrative Through Social Semiotics
Journal for Computer Game Culture The Use of Mise-en-Scène in Minimalist Videogame Narrative Through Social Semiotics Eludamos: Journal for Computer Game Culture Volume 16, issue 2 (2025), pp.
Of Reviews and Women: A Study of Women Discourses on Gender in Videogame Magazines
Journal for Computer Game Culture A Study of Women Discourses on Samuel Heine and Marie-Christine Beauvais Eludamos: Journal for Computer Game Culture Volume 16, issue 2, pp.
The Greatest Extravaganza of Mortal Combat Ever Staged: I Guerrieri dell'anno 2072, Classicism, Fascism, and Media Consolidation in 1980s Italy
Journal for Computer Game Culture I guerrieri dell'anno 2072, Classicism, Fascism, and Media Consolidation in 1980s Italy Eludamos: Journal for Computer Game Culture Volume 16, issue 1, pp.
"This Is the Best Game!": Rejecting and Redefining Arcade Norms in Bee and PuppyCat
Journal for Computer Game Culture Vol. 16, No. 1: Fictional Games (2025) Rejecting and Redefining Arcade Norms Eludamos: Journal for Computer Game Culture Volume 16, issue 1 (Fictional Games), pp.
Pandora's Labyrinth: The Hellraiser Puzzle Box
Journal for Computer Game Culture Vol. 16, No. 1: Fictional Games (2025) Krista Bonello Rutter Giappone and Stefano Caselli Eludamos: Journal for Computer Game Culture Volume 16, issue 1 (Fictional Games), pp.
Bridging Fictional Game Guides and Imaginary Games: The Strange Case of Vermis by Plastiboo
Journal for Computer Game Culture Vol.
Despot: The Game That Looks Back
Journal for Computer Game Culture Vol. 16, No. 1: Fictional Games (2025) Eludamos: Journal for Computer Game Culture Volume 16, issue 1 (Fictional Games), pp.
Cheating Against the Machine: Reclaiming (Game) Space in The Hunger Games
Journal for Computer Game Culture Vol. 16, No. 1: Fictional Games (2025) Reclaiming (Game) Space in The Hunger Games Eludamos: Journal for Computer Game Culture Volume 16, issue 1 (Fictional Games), pp.
Fictional Games as Parody: Analysing the Fictional Game of Box Peek as Parody of the Animated Series of Transmedial Gaming Franchises
Journal for Computer Game Culture Vol.