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Eludamos: Journal for Computer Game Culture
The article examines Despot, a game featured in Complicity, and its relationship to the protagonist Cameron Colley.
This article examines the fictional game Despot, featured in Iain Banks' 1993 novel Complicity, and argues that the game does not simply reflect its protagonist Cameron Colley but refracts his latent violence through its procedural logic. Situating the game within the Scottish Fantastic tradition of divided selves, the author contends that Despot anticipates the rise of quantified self mechanics in games, such as morality meters, achievements, reputation systems, and Elo ratings, which create "textual selves" of players and encourage self-regulation in line with neoliberal logics. The analysis draws on game studies, philosophy of fictional games, and critical theory, including Gualeni and Fassone's work on fictional games, Brock and Shepherd's concept of the procedural enthymeme, and Han's critique of auto-exploitation.
A central finding is that Despot's world-building mechanics, including its "Despotic Power Level" statistic, push players toward authoritarian modes of engagement, which Colley then internalises and mistakes for a true reflection of himself. The author disputes earlier readings by Atkins, who saw Despot as an object gazing back that disturbs surveillance, and by Cairns, who read the game as indoctrination, arguing instead that it reinforces authoritarian engagement. The novel's "Deep Ecology" ending, in which Colley's civilisation collapses in his absence and nature reclaims the land, is presented as a counter-logic that reduces the player from ruler to participant. The article compares this to the computer roleplaying game Tyranny, using Schulzke's "Multiple Voices" framework to suggest how real games could adopt similarly subversive approaches to morality systems.
The scope is primarily literary and theoretical, focusing on a single fictional work and its relationship to contemporary games across the 4X, RPG, and quantified self traditions, with no empirical data collection or survey methodology.
DiGRA · 2026