Quarterly Report of 11 Bit Studios S.A. for Nine Months Ended September 30th 2023
During the first nine months of 2023, 11 bit studios S.A. experienced a transitional period characterized by a significant decline in financial performance as the company prepared for a major new release cycle. Revenue fell 42% year-on-year to PLN 34.28 million, while net profit dropped from PLN 19.97 million to PLN 1.35 million. This downturn is primarily attributed to the natural aging of the existing game portfolio and the absence of new product launches during the period. Despite these challenges, the company maintained a strong liquidity position, with cash and cash equivalents rising to PLN 43.1 million and total assets increasing to PLN 264.1 million.
The company’s strategic focus has shifted heavily toward research and development, with intangible assets related to ongoing development work rising to PLN 138.2 million. Major investments are concentrated on upcoming proprietary titles, including Frostpunk 2, The Alters, and Project 8, alongside publishing projects like The Thaumaturge. Management is targeting a more aggressive release cadence starting in 2024, aiming for one internal and three to four third-party titles annually. This growth strategy is supported by a 2021–2025 Incentive Scheme that sets ambitious five-year targets of PLN 656 million in revenue and PLN 328 million in pre-tax profit.
Geographically, the United States remains the dominant market, accounting for 73% of total revenue, with Valve’s Steam platform serving as the primary distribution channel. While the company faced a Q3 net loss due to the non-cash remeasurement of its stake in Starward Industries, it continues to benefit from the "IP Box" tax relief and prudent cash management. With a robust pipeline of high-profile sequels and new IPs scheduled for the first half of 2024, the company is positioned to move past its current investment phase into a period of expected commercial expansion.