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I N T E G R AT E D R E P O R T 2 0 1 9 The BANDAI NAMCO Group develops entertainment-related products and services in a wide range of fields, including toys, network content, home video games, amusement machines, amusement facilities, and visual and music content. “Dreams, Fun and Inspiration” are the Engine of Happiness.
CyberAgent reported a strong second‑quarter performance for the fiscal year ending September 2022, driven by growth in its media and internet advertising businesses. Net sales rose 23 % YoY to ¥362,192 million, while operating income increased 38 % to ¥45,527 million and ordinary income grew 38 % to ¥45,715 million. Profit attributable to shareholders of parent climbed 25 % to ¥17,155 million, and basic earnings per share reached ¥33.93 versus ¥27.13 in the prior year. Segment analysis shows that the Media Business, anchored by ABEMA, generated ¥52,338 million in sales with a 30 % YoY increase and reduced its operating loss to ¥5,804 million. Internet Advertising posted ¥184,855 million in sales and a modest 2 % rise in operating income. Game Development delivered ¥127,342 million in sales with a 35.6 % increase and operating income surged 58 %. Investment Development and Other businesses recorded declines in sales and operating income. Total assets increased to ¥385,731 million, with current assets up slightly and liabilities falling by ¥15.5 million, improving the equity ratio to 35.7 %. Cash and cash equivalents stood at ¥180,070 million after a net outflow of ¥4.0 billion in the quarter. The company forecasts full‑year net sales at ¥700,000 million (5 % growth) and operating income of ¥70,000 million, anticipating a pullback in game revenue but continued growth in advertising and media. Dividend guidance for the year is set at ¥14 per share, targeting a 5 % dividend‑yield. The report reflects adoption of the new Japanese GAAP revenue recognition standard, with minimal impact on comparative figures.