
Until Dawn
GameBy Supermassive Games · Released Aug 25, 2015
Documents about Until Dawn
PocketGamer.biz19 min
Session:Using High-Quality Cinematics To Nail Your Pitch Without Breaking The Bank - Robert Craig.
The presentation outlines a methodology for creating high-quality, cinematic game pitches and trailers using Unreal Engine 5, emphasizing efficiency and cost-effectiveness.
- Unreal Engine 5 tools like Nanite and Lumen allow developers to bypass traditional, time-consuming workflows such as retopology, enabling high-quality cinematics to be produced with minimal budgets and small teams.
- The Metahuman framework, combined with digital casting via 3D scan libraries, allows for efficient creation of realistic characters by ingesting raw scans into the Metahuman rig for shading and animation.
- A physically based lighting and camera workflow—matching real-world lux values for specific times of day to engine directional lights and HDRI—creates consistent, cinematic results that are easily adjustable shot-to-shot.
PocketGamer.bizFeb 2026
Companies behind it
As the documents state it.

