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Until Dawn cover

Until Dawn

GameBy Supermassive Games · Released Aug 25, 2015

Documents about Until Dawn

Cover of Session:Using High-Quality Cinematics To Nail Your Pitch Without Breaking The Bank - Robert Craig.
19 min
PocketGamer.biz19 min

Session:Using High-Quality Cinematics To Nail Your Pitch Without Breaking The Bank - Robert Craig.

The presentation outlines a methodology for creating high-quality, cinematic game pitches and trailers using Unreal Engine 5, emphasizing efficiency and cost-effectiveness.

  • Unreal Engine 5 tools like Nanite and Lumen allow developers to bypass traditional, time-consuming workflows such as retopology, enabling high-quality cinematics to be produced with minimal budgets and small teams.
  • The Metahuman framework, combined with digital casting via 3D scan libraries, allows for efficient creation of realistic characters by ingesting raw scans into the Metahuman rig for shading and animation.
  • A physically based lighting and camera workflow—matching real-world lux values for specific times of day to engine directional lights and HDRI—creates consistent, cinematic results that are easily adjustable shot-to-shot.
PocketGamer.bizFeb 2026