The Seven Deadly Sins: Grand Cross
Game
- How much revenue has The Seven Deadly Sins: Grand Cross made?
- How many players does The Seven Deadly Sins: Grand Cross have, and how is that changing?
- What do industry reports say about The Seven Deadly Sins: Grand Cross's performance?
- Which games compete with The Seven Deadly Sins: Grand Cross, and how do they compare?
Documents about The Seven Deadly Sins: Grand Cross
Article
WEBTOON's RI Games Deal and Kunlun Wanwei's Xianlai Huyu Deal
The gaming industry experienced a week of significant consolidation and strategic realignment, characterized by 15 transactions totaling $412 million.
- WEBTOON Entertainment is acquiring a 60% stake in RI Games Holdings for approximately $100 million, marking the company's first move to own, rather than license, its game development studios.
- Kunlun Wanwei is exiting its full ownership of Xianlai Huyu for $111 million, a divestment representing an 80% loss in value compared to its original acquisition cost as the subsidiary's annual net profit declined from $174 million in 2018 to $10 million by 2025.
- Epic Games has sold its ArtStation and Sketchfab platforms to KitBash for an undisclosed sum, allowing Epic to prioritize the development of Unreal Engine 6, Fortnite, and the Epic Games Store.
InvestGameAug 2026
Article
Netmarble Ends 2022 with Net Loss of $714 Million
Netmarble’s 2022 financial performance highlights a significant period of volatility for the South Korean mobile developer and publisher.
- Netmarble reported a net loss of ₩906 billion ($714.8 million) in 2022, a sharp reversal from the ₩249 billion ($196.4 million) profit recorded in 2021.
- Despite the net loss, total annual revenue grew 6.6% year-over-year to reach ₩2.67 trillion ($2.1 billion).
- The company’s EBITDA declined by 57.6% year-over-year to ₩127.8 billion ($100.8 million), reflecting significant pressure on operational profitability.
Game World ObserverFeb 2023
Article
Mobile Game Market Review: May 2022
The mobile game market in May 2022 was characterized by significant global launches and a continued emphasis on retention-focused features and cooperative gameplay.
- Apex Legends Mobile launched globally in May 2022, reaching the top 23 in US grossing charts and the top 50 in Japan.
- The Chinese mobile market is seeing an accelerating trend of games incorporating roguelike elements, with three new top-200 grossing entrants in May alone featuring or claiming to feature the mechanic.
- Netmarble’s MMORPG Ni No Kuni: Cross Worlds achieved a top 50 grossing position in the US immediately following its global launch.
GameRefineryJun 2022