Rain World
Game
Documents about Rain World
Game Developers Conference30 min
The Rain World Animation Process
The animation process for the indie game Rain World centers on the use of procedural animation to create a believable, autonomous ecosystem.
- Rain World utilizes a procedural animation system that separates physics simulations from cosmetic visuals, allowing for performance efficiency and easier tuning of creature behaviors.
- The game’s AI and animation are deeply integrated, where locomotion is driven by pathfinding algorithms that treat creatures as physics objects moving toward destinations in a tile-based environment.
- Creature personality is an emergent property of the game's systems; by making AI motivations and environmental interactions visible to the player, users project intent and personality onto non-scripted behaviors.
Game Developers ConferenceJul 2017