Pokémon Mezastar
Game
3 documents in the library are about Pokémon Mezastar, from writers such as Marvelous. Each has a summary and key insights with the page they come from.
Connections
Each row is a game or company named alongside Pokémon Mezastar, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
Documents about Pokémon Mezastar
Results Briefing Materials for the First Half of Fiscal Year Ending March 31, 2027
MARV's first-half results for the fiscal year ending March 2027 (April to September 2026) show a company with sharply lower revenue but substantially higher profitability.
- Net sales for the first half of the fiscal year ending March 2027 fell 30.7% year over year to ¥14,047 million, while operating profit rose sharply to ¥2,724 million from ¥226 million, a 19.4% operating margin.
- The profit improvement was driven by high-margin overseas indie titles, repeat consumer game sales, and secondary anime licensing revenue, but was also flattered by postponed R&D and advertising spending into the second half and a gain on derivative valuation in non-operating income.
- The Digital Content Business swung from a segment loss of ¥1,070 million to a profit of ¥1,329 million on the overseas release "Moonlight Peaks," even though its revenue fell 46.7% due to the absence of major new titles.
Results Briefing Materials: Fiscal Year Ending March 2026, Third Quarter
Marvelous Inc. reports a significant increase in financial performance for the first nine months of the fiscal year ending March 2026.
- Marvelous Inc. reported a 40.5% year-on-year increase in net sales to 29,121 million yen and a 28.6% rise in ordinary profit to 2,129 million yen for the first nine months of the fiscal year ending March 2026.
- The Digital Contents segment saw a 69.2% revenue surge driven by the releases of 'Rune Factory: Guardians of Azuma', 'STORY OF SEASONS: Grand Bazaar', and 'DAEMON X MACHINA TITANIC SCION', which helped offset initial high development costs.
- The Amusement business grew revenue by 25.1%, fueled by the sustained popularity of 'Pokémon FRIENDA' and the international expansion of 'Pokémon MEZASTAR'.
Results Briefing Materials: Fiscal Year Ending March 2026, First Half (Semi-annual Period)
Marvelous Inc. reported a significant revenue increase for the first half of the fiscal year ending March 2026, covering the period from April to September 2025.
- Marvelous Inc. reported a 157.5% year-on-year revenue increase to 20,281 million yen for the first half of FY2026, though operating profit dropped 61.8% to 226 million yen due to high development costs.
- The Digital Contents segment saw sales nearly double to 12,414 million yen, driven by 'Rune Factory: Guardians of Azuma' and 'Story of Seasons: Grand Bazaar' each surpassing 500,000 units sold.
- The Amusement business remains the company's primary profit driver, achieving a 36.3% revenue increase and 41.2% profit growth, largely due to the success of 'Pokémon Frienda' and 'Pokémon Mezastar'.
Companies behind it
As the documents state it.


