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Pokémon Mezastar

Game

3 documents in the library are about Pokémon Mezastar, from writers such as Marvelous. Each has a summary and key insights with the page they come from.

Documents
3
newest 30 Oct 2026

Connections

Each row is a game or company named alongside Pokémon Mezastar, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.

Documents about Pokémon Mezastar

Cover of Results Briefing Materials for the First Half of Fiscal Year Ending March 31, 2027
Financial report21 pages

Results Briefing Materials for the First Half of Fiscal Year Ending March 31, 2027

MARV's first-half results for the fiscal year ending March 2027 (April to September 2026) show a company with sharply lower revenue but substantially higher profitability.

  • Net sales for the first half of the fiscal year ending March 2027 fell 30.7% year over year to ¥14,047 million, while operating profit rose sharply to ¥2,724 million from ¥226 million, a 19.4% operating margin.
  • The profit improvement was driven by high-margin overseas indie titles, repeat consumer game sales, and secondary anime licensing revenue, but was also flattered by postponed R&D and advertising spending into the second half and a gain on derivative valuation in non-operating income.
  • The Digital Content Business swung from a segment loss of ¥1,070 million to a profit of ¥1,329 million on the overseas release "Moonlight Peaks," even though its revenue fell 46.7% due to the absence of major new titles.
MarvelousOct 2026
Cover of Results Briefing Materials: Fiscal Year Ending March 2026, Third Quarter
Financial report20 pages

Results Briefing Materials: Fiscal Year Ending March 2026, Third Quarter

Marvelous Inc. reports a significant increase in financial performance for the first nine months of the fiscal year ending March 2026.

  • Marvelous Inc. reported a 40.5% year-on-year increase in net sales to 29,121 million yen and a 28.6% rise in ordinary profit to 2,129 million yen for the first nine months of the fiscal year ending March 2026.
  • The Digital Contents segment saw a 69.2% revenue surge driven by the releases of 'Rune Factory: Guardians of Azuma', 'STORY OF SEASONS: Grand Bazaar', and 'DAEMON X MACHINA TITANIC SCION', which helped offset initial high development costs.
  • The Amusement business grew revenue by 25.1%, fueled by the sustained popularity of 'Pokémon FRIENDA' and the international expansion of 'Pokémon MEZASTAR'.
MarvelousJan 2026
Cover of Results Briefing Materials: Fiscal Year Ending March 2026, First Half (Semi-annual Period)
Financial report21 pages

Results Briefing Materials: Fiscal Year Ending March 2026, First Half (Semi-annual Period)

Marvelous Inc. reported a significant revenue increase for the first half of the fiscal year ending March 2026, covering the period from April to September 2025.

  • Marvelous Inc. reported a 157.5% year-on-year revenue increase to 20,281 million yen for the first half of FY2026, though operating profit dropped 61.8% to 226 million yen due to high development costs.
  • The Digital Contents segment saw sales nearly double to 12,414 million yen, driven by 'Rune Factory: Guardians of Azuma' and 'Story of Seasons: Grand Bazaar' each surpassing 500,000 units sold.
  • The Amusement business remains the company's primary profit driver, achieving a 36.3% revenue increase and 41.2% profit growth, largely due to the success of 'Pokémon Frienda' and 'Pokémon Mezastar'.
MarvelousOct 2025