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Brawlhalla

GameBy Blue Mammoth Games

Documents about Brawlhalla

Cover of Major Organizational, Operational and Portfolio Reset to Reclaim Creative Leadership and Restore Sustainable Growth
Presentation8 pages

Major Organizational, Operational and Portfolio Reset to Reclaim Creative Leadership and Restore Sustainable Growth

Ubisoft has initiated a major organizational and operational reset designed to reclaim creative leadership and restore sustainable growth in an increasingly selective AAA market.

  • Ubisoft is targeting a €500 million reduction in fixed costs by March 2028 compared to FY23 levels to restore sustainable growth.
  • The company is restructuring into five specialized Creative Houses to focus on core franchises like Assassin’s Creed, Far Cry, and Rainbow Six while improving operational agility.
  • Ubisoft has canceled six projects, including the Prince of Persia: The Sands of Time remake and four unannounced titles, while extending development timelines for seven others to prioritize quality.
UbisoftJan 2026
Cover of Fighting Game Live Streaming Report
Report17 pages

Fighting Game Live Streaming Report

The analysis evaluates live-streaming activity for fighting games worldwide, concentrating on the period from July 2024 through June 2025 and tracking quarterly trends back to Q1 2019.

  • Street Fighter 6 dominates the fighting game genre with 204 million hours watched, accounting for 71% of total viewership and averaging 40 million hours per quarter since its launch.
  • Japanese streamers and VTubers lead the market, with fps_shaka and Kuzuha generating 6.4 million and 6.3 million hours watched respectively.
  • YouTube Gaming has captured over 25% of total quarterly fighting game viewership, largely driven by the popularity of Japanese content creators.
Stream HatchetJan 2025