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Cover of Unity Reportedly Considering IPO Later in 2020
Article

Unity Reportedly Considering IPO Later in 2020

Unity Technologies is reportedly preparing for an initial public offering, according to a June 2020 Bloomberg report citing anonymous sources.

  • Google has launched 'Playground,' a browser-based AI platform that enables users to create games using text prompts without requiring programming skills.
  • Unity is collaborating with Google to introduce 'Unity Spark,' an advanced AI development tool that integrates with the Unity Asset Store and allows games to be published directly to Google's Playground.
  • Unity Spark is scheduled to enter a closed beta test phase by the end of 2026.
Game World ObserverJun 2020
Cover of Indoor Fireworks: The Pleasures of Digital Game Pyrotechnics
Article

Indoor Fireworks: The Pleasures of Digital Game Pyrotechnics

Fireworks in digital games, Simon Niedenthal argues, are best understood as a "pleasure primitive" that joins embodied sensation with reflective enjoyment.

  • Niedenthal's 2010 Eludamos article argues that fireworks in digital games form a distinct "pleasure primitive" that combines bodily tension and release with the three-stage structure of a firework shell: detonation, flight, and burst.
  • Drawing on Caillois's concept of ilinx (voluptuous panic), the author contends that pyrotechnic effects disrupt the stability of the visual frame and the player's sense of bodily control, producing a controlled sensory overwhelm.
  • The analysis is organized around simulation (fireworks simulators and 3D show-design tools), gameplay (RollerCoaster Tycoon 3, Fantavision, Boom Boom Rocket, Okami, Big Bang Mini), and narrative (Assassin's Creed II's Venetian carnival and Okami's pyrotechnist Tama).
Eludamos: Journal for Computer Game CultureApr 2010