Alone in the Dark
Game
4 documents in the library are about Alone in the Dark, from writers such as Game Developers Conference, Stream Hatchet and THQ Nordic. Each has a summary and key insights with the page they come from.
Connections
Each row is a game or company named alongside Alone in the Dark, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
On Steam
Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.
- Games on Steam
- 4
- with sales
- Revenue to date
- $4.8M
- all of them
- Units sold
- 250K
| Game | Released | Share of the best seller | Revenue | Units |
|---|---|---|---|---|
| Alone in the Dark | 2024 | $3.9M | 125K | |
| Alone in the Dark (2008) | 2008 | $495K | 80K | |
| Alone in the Dark: Illumination | 2015 | $201K | 13K | |
| Alone in the Dark: The New Nightmare | 2013 | $145K | 32K |
Documents about Alone in the Dark
An Ever Resident Evil
The Resident Evil franchise serves as a primary case study for long-term commercial and creative endurance within the video game industry.
- The Resident Evil franchise has achieved over 183 million total sales across its 30-year history, establishing it as a consistently bankable AAA series.
- The latest entry, Resident Evil: Requiem, sold 5 million units in its first week, demonstrating the continued commercial viability of the franchise.
- The publisher maintains long-term relevance by alternating between high-budget remakes and innovative new entries that adapt to contemporary gameplay standards.
Alone in the Dark: A Horror Remake Renaissance
The 2024 remake of Alone in the Dark serves as a case study for the current survival horror renaissance, evaluating the title's performance on streaming platforms against the backdrop of a saturated market.
- The 2024 'Alone in the Dark' remake generated 1.7 million hours watched across all streaming platforms during its opening week following its March 20 release.
- The game's viewership significantly trailed top-tier horror remakes like 'Resident Evil 4', which recorded 27 million hours watched in its debut week.
- Official promotional efforts were a major driver of engagement, with an official Steam stream hosted by Ash Millman accounting for 292,000 hours, or approximately 17% of the game's total opening-week viewership.
THQ Nordic Interim Report: 1 January - 30 September 2018
THQ Nordic experienced a period of transformative growth during the first nine months of 2018, characterized by aggressive corporate expansion and a substantial increase in operational scale.
- Net sales for the first nine months of 2018 surged to SEK 2,743 million, a significant increase from the SEK 252 million recorded during the same period in 2017.
- Third-quarter net sales grew by 1,403% to SEK 1,272.7 million, while EBIT increased by 278% to SEK 90.8 million.
- The company significantly scaled its operations through the acquisitions of Koch Media and HandyGames, resulting in a portfolio of over 400 products and 55 active development projects.
Classic Game Postmortem: Alone in the Dark
Alone in the Dark serves as a foundational milestone in the survival horror genre, emerging from an effort to blend 1970s horror cinema aesthetics with pioneering 3D character modeling.
- Alone in the Dark established the survival horror genre by blending 1970s horror aesthetics with 3D character modeling, prioritizing atmosphere over traditional interface-heavy design.
- The development team overcame early 1990s hardware constraints by layering 3D polygonal characters over static, pre-rendered backgrounds to ensure consistent performance.
- A core team of fewer than ten people completed the entire project in under eight months, utilizing a critical three-day planning session to define the narrative framework.