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DiGRA
Distilling the key insights…
This ethnographic case study, authored by Youn Jung Huh at Arizona State University, investigates how three-year-old children engage with digital games and how their parents attempt to regulate that play. Drawing on Michel de Certeau's distinction between the strategies of the powerful and the tactics of the weak, the study frames the parent-child relationship around digital gaming as an ongoing contest. Its central argument is that very young children are active, avid players who, despite limited language and knowledge, deploy a range of tactics to secure time and space for play, while parents respond with strategies of their own.
The study is based on observations of six families, each with a three-year-old who plays digital games daily, across six home visits per family totaling 156 hours of observation. Data came from participant observation, interviews, and document collection, all video-recorded, transcribed, and coded. Observations took place not only at home but also in everyday settings such as grocery stores, waiting rooms, and car rides, where mobile devices often served as a means of keeping children occupied.
On the parental side, the author identifies strategies including feigned unfamiliarity with devices to deflect requests, providing alternative or educational games, conditioning play on good behavior, and imposing time and space restrictions. Parents often relaxed these controls in transitional, public settings where the flow of daily life made fixed rules difficult to maintain. On the child side, seven tactics are identified, including playing surreptitiously, ignoring commands, using gestures and emotional vocalizations to draw attention, obeying in order to earn future play, crying or whining, exploiting a busy parent, and learning technology by watching adults. The study concludes that digital gaming is a site of both family power struggle and shared social connection in contemporary family life.
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