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DiGRA
The paper uses Fantasy Premier League, a fantasy game built around the English Premier League, to rethink core concepts in game studies. Its single clear objective, scoring points, leaves strategy open-ended.
Christopher Paul and Olli Sotamaa argue that Fantasy Premier League, the British fantasy soccer game built around the English Premier League, offers a useful lens for rethinking core concepts in game studies. Drawing on Constance Steinkuehler's definition of games as well-defined problems embedded in ill-defined problems, they contend that the single, clear objective of scoring points leaves players' strategies open-ended and worthy of analysis. The paper frames fantasy sports as second-order games that depend on, and compete for attention with, their real-sport counterparts.
The authors highlight several distinctive features. The game's common salary cap and shared pool of players, which contrasts with the draft-and-ownership model of United States fantasy leagues such as Rotisserie Baseball, means that many teams can contain identical players, a difference the authors note has been linked to distinct fan identities in prior research. Fantasy Premier League has grown to more than ten million entries in recent seasons, supported by the league itself and by an ecosystem of podcasts, websites, and streamers that offer strategic advice, with artificial intelligence tools and betting markets increasingly integrated into player strategy.
The paper's central analytical point concerns the balance of skill and luck. Although every player begins with identical options, the authors observe that participants increasingly attribute success to chance, particularly as the player base expands. They argue that this acknowledgment of luck, and the corresponding diminishment of perceived skill, offers a promising area for game designers and researchers seeking to address problematic behavior within game communities. The piece is an exploratory thinkpiece rather than an empirical study, and it does not report survey data or sample sizes, instead presenting its observations as a basis for further investigation of fantasy sports' tensions and their relevance to broader understanding of play.
DiGRA · 2026