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Simon Fraser University
Modeling & Simulation (M&S) technology is utilized to develop strategy games as tools for public diplomacy.
The United States utilizes strategic political communication through the development of specialized video games to influence public perception and advance foreign policy objectives. By leveraging modeling and simulation technologies, the military and associated strategic operations centers aim to move beyond passive messaging, instead encouraging target audiences to learn through active participation. This approach integrates complex lines of operations into interactive digital environments, effectively embedding ideological narratives within the mechanics of gameplay.
The analysis focuses on the development of the strategy game Labbaik Ya Iraq, which was designed to promote specific governance and infrastructure goals within the region. By tasking players with managing essential services—such as electrical grids, professional training programs, and equipment maintenance—the game functions as a tool for public diplomacy. This methodology shifts the focus from traditional propaganda to experiential learning, where players internalize the values of national perseverance and institutional integrity through simulated problem-solving.
The scope of this practice extends across the broader entertainment complex, targeting demographics that include a significant portion of the American population aged 16 to 34. The integration of military objectives into the gaming ecosystem reflects a global trend where state actors employ interactive media to disseminate official ideologies and secure regime interests. Ultimately, the use of these games serves as a sophisticated mechanism for soft power, bridging the gap between military training technologies and civilian entertainment to shape geopolitical narratives and influence regional stability.
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DiGRA · 2023