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Women in Games
Dr Marie-Claire Isaaman, CEO of Women in Games, authored this 2026 insight report on funding and investment data gaps in the games industry, drawing on UK, European and global sources. The report states that women make up around half of global players, yet their share falls at each stage of influence: about 25-30% of the games workforce, around 22% of senior roles, around 16% of executive positions in major global games companies, and 2-5% of funding and investment going to women-led businesses. The 2-5% figure is drawn from cross-sector investment datasets, as no games-specific dataset tracks it. According to the authors, the games industry lacks consistent, gender-disaggregated data on funding and investment, and the UK Games Fund publishes no breakdown of outcomes by gender. The authors argue that the absence of gender-disaggregated data is a structural barrier to equitable growth, and they note that Innovate UK's 2024 Women in Innovation Awards demonstrate how targeted equity initiatives can become fragile when funding commitments, communication and accountability mechanisms are not clearly aligned. Women's representation declines sharply at senior, executive, ownership and investment levels.
DEV – Asociación Española de Empresas Productoras y Desarrolladoras de Videojuegos · 2026