The government's 2026 tax reform plan proposes ending both the tournament-hosting credit and the team-operating credit. This is part of a broader initiative to improve tax expenditure efficiency.
Key Termination. The South Korean government plans to terminate both existing esports tax credits—one for tournament hosting and one for team operations—effective December 31, 2026.
The esports tax credits are included in this broader conversion.
Efficiency Drive. The government intends to convert these tax relief measures into direct budget spending, a move affecting 17 total tax provisions as part of a broader review of 241 expenditure items.
Many tournament organizers are foreign-owned branches without a domestic tax base. Esports clubs often operate at a deficit, leaving them with no taxable income to offset.
It's like offering a discount on a product to someone who isn't buying it.
This restriction excludes major venues like Seoul's LoL Park from benefiting from the credit. The credit covers prize money and operational costs for eligible events.
This clause applies to teams established on or before December 31, 2026. The credit covers salaries and training equipment for 12 designated esports titles.
They have jointly requested the government withdraw the termination of the tournament credit. They also advocate for its extension through 2030 at an increased rate of 20%.
This is when the final cabinet meeting is scheduled for the bill to leave the Ministry of Economy and Finance. The window for changes is narrow.
The South Korean government has proposed the termination of two primary esports tax credits, effective December 31, 2026. The Ministry of Finance and Economy’s 2026 tax reform plan seeks to eliminate both the tournament-hosting credit, which allowed for a 10% deduction on costs for events held outside the Seoul capital region, and the team-operating credit, which provided a 10% deduction on operating expenses for corporate esports teams. These measures are part of a broader government initiative to improve tax expenditure efficiency by converting 17 tax relief provisions into direct budget spending.
Industry research indicates that these tax credits were largely ineffective due to structural limitations. Many tournament organizers are branches of foreign parent companies that do not benefit from domestic corporate income tax deductions, while esports clubs often operate at a deficit, leaving them without a taxable income base to offset. Furthermore, the team-operating credit was originally designed for conventional sports, lacking the specific tailoring required for the esports sector. Industry bodies, including the Korea e-Sports Association, have expressed opposition to the move, advocating for the extension and expansion of these incentives to maintain South Korea’s competitive standing in the global market.
The legislative window for amending the proposal is narrow, with the final bill expected to reach the National Assembly by early September 2026. While several lawmakers have introduced bills to extend or broaden the credits, the government’s current stance reflects a shift toward more direct, targeted financial support. The outcome of these deliberations will significantly impact the financial planning of organizations preparing for the 2027 League of Legends World Championship, which is scheduled to be hosted in South Korea.