The HAW Hamburg final presentation, held on July 15, 2021, served as a showcase for the academic achievements of graduating Games Master students. Hosted within the Gamecity Online Hub, the event functioned as a platform for emerging developers to present their capstone projects to a professional audience, bridging the gap between academic training and the regional games industry.
The event attracted 75 virtual attendees, with additional participants engaging through a live-streamed presentation moderated by Luis Baltes. The program featured detailed project demonstrations from the graduating class, alongside contributions from first-semester students who showcased mobile and browser-based titles. Professors provided commentary throughout the session, emphasizing the pedagogical milestones reached by the cohort.
Following the formal presentations, attendees were invited to explore the projects via interactive digital arcades. These stations provided direct access to the games through platforms such as itch.io and the Google Play Store, allowing for immediate user testing and feedback. The arcades remained accessible at the Gamecity Headquarters following the event to ensure continued visibility for the students' work. This initiative highlights the ongoing collaboration between HAW Hamburg and local industry support organizations to foster talent development and provide public exposure for new game prototypes within the Hamburg region.