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The metaphor presents video games as the market that financed GPU research, and the paper uses it as its analytical entry point.
This paper examines Nvidia's corporate trajectory from a graphics hardware company serving PC gamers to a central supplier of Artificial Intelligence data center infrastructure, using Jensen Huang's "flywheel" metaphor as its analytical entry point. The author argues that the metaphor, which casts video games as the original high-volume, computationally demanding market that financed the research behind GPUs, offers a revealing lens on the cultural economy of neoliberal late capitalism. Drawing on ludo-economics and post-Fordist theories of production, the paper situates Nvidia's marketing within masculine modes of technicity and exclusionary PC gaming subcultures, positioning the company's rhetoric as a case study in how gaming is being reimagined as an enabling component of AI infrastructure.
The analysis proceeds through critical discourse analysis of press releases, earnings reports, interviews, podcasts, and video content produced by the company between 1999 and 2025. A key historical marker is Nvidia's 1999 coinage of the term "graphics processing unit," which was initially aimed at hardware reviewers and later introduced the GPU concept to a broader public. The authors trace a branding shift beginning around 2015, in which gaming gradually gave way to AI infrastructure as the company's central focus, accompanied by a growing emphasis on Huang's personal brand and the discursive construction of "Huang's Law" as a measure of exponential AI growth.
The paper's contributions are framed across three levels. Culturally, it links the pleasure invoked by the flywheel metaphor to masculine gaming technicities. Politically, it interprets Nvidia's management of investor sentiment as a form of playful "overclocking" of late capitalism. Theoretically, it identifies material and immaterial contradictions within the metaphor that open pathways for future research on masculinity, machine learning, and sustainability. The authors ultimately present Nvidia's adaptation of the flywheel as a means of understanding the unsustainable and non-neutral development of contemporary data center infrastructure.