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Game World Observer
This marks a 165% year-over-year growth. The company achieved a 13.2% EBITDA margin.
EBITDA Growth. MY.GAMES' EBITDA reached approximately $18.8 million in Q1 2021.
The first quarter of 2021 financial results for MY.GAMES demonstrate significant growth and a strong international presence for the Russian gaming brand. The company reported revenue of approximately $147 million (₽11 billion), representing a 42.2% year-over-year increase. This performance accounted for 39% of the consolidated revenue of its parent company, Mail.ru Group.
Key operational metrics highlight a mobile-first strategy, with mobile titles contributing 78% of total revenue. The company maintained an average monthly active user base of 22.7 million, with a 4.8% conversion rate for paying users. Profitability also saw a substantial rise, as EBITDA reached $18.8 million (₽1.4 billion), marking a 165% year-over-year increase with a 13.2% margin. Geographically, the company’s reach is predominantly international, with 79% of revenue generated outside of Russia and the CIS, led by strong performance in the United States, Germany, and the United Kingdom.
Growth was driven by a diverse portfolio of titles, including War Robots, which surpassed $500 million in lifetime revenue, and other key performers such as Hustle Castle, Rush Royale, Grand Hotel Mania, and Left to Survive. Additionally, the PC and console segment remained robust, with Warface reaching 114 million global players and Skyforge expanding its user base to 12 million following a release on the Nintendo Switch. The company attributes these results to a decentralized operational model that grants creative autonomy to its studios, facilitating consistent updates and multi-title development.
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