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Sensor Tower
Fortnite has achieved significant commercial success on mobile platforms, reaching $300 million in gross worldwide revenue on iOS within 200 days of its March 2018 launch. This milestone highlights the title's strong monetization performance, with approximately 65 percent of total revenue originating from the United States. Following the release of Season 6, daily player spending increased to roughly $2.5 million, compared to a lifetime daily average of $1.5 million since the game's inception.
The analysis positions Fortnite as a leader within the multiplayer action genre. When compared to other prominent titles during their first 200 days on the market, Fortnite outperformed Clash Royale by 32 percent and generated more than double the revenue of Honor of Kings. While Fortnite reached the $300 million threshold significantly faster than these competitors, it remains behind the record set by Pokémon GO, which achieved the same milestone in 113 days. Additionally, the game has demonstrated early traction on Android, grossing over $60 million since its August 2018 beta release.
These findings are based on Store Intelligence data, which tracks mobile application performance across global markets. The scope of the analysis focuses on the iOS platform's revenue trajectory from March 2018 through early October 2018, providing a comparative look at the mobile gaming landscape. By contextualizing these figures against industry peers, the data underscores the rapid adoption and sustained engagement levels characterizing the battle royale genre on mobile devices.
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Sensor Tower · 2026