FitNot Games announces a forthcoming title, _Ali Al‑Zeibaq_, positioned as a 2D isometric stealth adventure set in 14th‑century Mamluk Cairo. The narrative centers on a legendary folk hero celebrated for wit, disguise, and resistance against corrupt authority, drawing heavily from Egyptian folklore and a childhood television series that shaped the founder Abdallah Elshabrawy’s creative vision. The studio emphasizes environmental authenticity, detailing bustling market stalls, intricate archways, faction‑based informants, and patrolling guards that demand strategic evasion. Gameplay mechanics remain largely undisclosed, but the focus on disguise, social navigation, and cleverness aligns with the hero’s folkloric roots. Development milestones indicate that a first playable build is nearly complete, suggesting an upcoming public reveal or early showcase. The project represents a culturally grounded approach to game design within the African gaming industry, highlighting local storytelling traditions and historical settings. No quantitative data or market analysis is provided; the announcement serves primarily to inform stakeholders of the studio’s creative direction and development progress.