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Games Industry Africa
The two-week guided programme helps first-time and aspiring creators build and publish their own Roblox games.
South African developer Vetkoek Studios has opened applications for a Roblox Game Development Accelerator, a two-week guided programme intended to help first-time and aspiring creators build and publish their own Roblox games. The initiative aims to go beyond conventional training by pairing education with development, testing and publishing support, letting participants try their ideas against real players.
The programme targets people aged 18 and over who are not employed full-time, including students, unemployed developers and part-time workers. Applications close on 30 September 2026, and the first development phase runs from 12 to 26 October. No prior Roblox experience is required, and workshops will cover Roblox Studio, core programming principles and the tools needed to start building. Applicants must, however, have already created at least two prototype games in any engine, developed within a relatively short time.
Financial incentives are modest but concrete. Six games will be selected as Phase 1 winners and receive R5,000 each, with further R5,000 payouts available in later two-week phases for qualifying projects. To earn the initial prize, developers must deliver a playable prototype, meet agreed milestones, attend workshops and incorporate feedback from the studio.
The commercial arrangement has Vetkoek Studios registering each game and sharing 50% of revenue with the developer. Participants keep ownership of their intellectual property while granting the studio distribution and monetisation rights within Roblox, along with rights to use the game in associated marketing materials.
CEO Eric Gardiner framed the accelerator as a chance to make a prototype that actually attracts players. He said he will personally guide participants through development, supported by training, resources and publishing assistance, with the goal of long-term success. The programme reflects growing grassroots efforts in the South African and wider African games ecosystem to lower entry barriers and give emerging developers a route to a live platform.
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Naavik · 2026