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Embracer Group
This score significantly outperforms the industry peer average of 26. The assessment benchmarks performance against industry standards.
The Embracer Group’s FY 2025/26 ESG Fact Sheet outlines the organization’s commitment to integrating sustainability into its core business model, which spans PC, console, and mobile gaming, as well as media and retail operations. The primary thesis is that long-term shareholder and stakeholder value is best achieved by aligning business practices with ethical standards, mitigating operational risks, and fostering innovation. The group emphasizes a strategy of simplicity, focusing on material social and environmental topics while maintaining robust governance and business ethics.
Key findings indicate that the company is actively benchmarking its performance against industry standards, achieving a score of 41 in the 2025 S&P Global Corporate Sustainability Assessment, which exceeds the peer group average of 26. The group’s workforce is geographically diverse, with 64% of employees based in Europe, 31% in North America, and the remainder in the Asia Pacific and Middle East regions. Gender distribution across the organization is currently 27% women and 73% men. Governance is supported by a comprehensive framework of seventeen group policies, including high implementation rates for anti-corruption (96%) and codes of conduct (99%).
The scope of these sustainability efforts covers the group’s global operations, which include 69 internal studios and nearly 7,000 employees. The methodology relies on a double materiality assessment to identify critical areas such as climate change, labor practices, data privacy, and corporate culture. Furthermore, the group leverages strategic partnerships with organizations like the UN Global Compact, Women in Games, and various regional industry associations to drive progress. These collaborations support initiatives ranging from mental health awareness and youth entrepreneurship to the development of safer, more inclusive digital gaming environments.
Naavik · 2022