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Create free accountWhitepaperJMIR Serious Games
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The development of serious video games for the treatment of Attention Deficit Hyperactivity Disorder (ADHD) necessitates a multidisciplinary approach that bridges clinical expertise with game design principles. The primary objective is to create therapeutic interventions that are both scientifically rigorous and sufficiently engaging to ensure patient adherence. By utilizing the IDEAL-Games framework, developers can integrate specific therapeutic objectives with user-centered design, ensuring that cognitive exercises are balanced with motivational mechanics such as adaptive difficulty levels and structured reward systems.
Effective interventions prioritize ecological validity and the transferability of skills, ensuring that improvements in attention and executive function within the game environment translate into tangible benefits for daily life. To achieve this, development teams must carefully calibrate game mechanics—often referred to as "juiciness"—against clinical requirements like controlled session lengths and task variability to mitigate risks such as overstimulation or addiction. Personalization remains a critical component, as games must be tailored to address individual patient needs and potential comorbidities to maximize diagnostic and therapeutic efficacy.
While serious games currently serve as a promising complement to traditional multimodal ADHD treatments, the field is poised for further evolution through the integration of advanced technologies. Emerging tools such as eye tracking and brain-computer interfaces offer significant potential to enhance diagnostic accuracy and refine personalized treatment pathways. As the industry matures, developers must remain vigilant regarding the physical and psychological impacts of these interventions, including potential side effects like dizziness in virtual reality environments, while continuing to foster open-access collaboration to advance the standard of care for ADHD patients globally.
International Journal of Serious Games · 2024