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DFC Intelligence
DFC Intelligence's Cloud Games and Streaming Outlook is a subscription-based report and forecast service covering the cloud gaming market, which the firm positions as the primary growth driver of the video game industry. Its headline projection is that cloud game revenue will surpass $27 billion by 2027, driven by cloud delivery and subscription game streaming services.
The package combines a market report in PDF with Excel-based data. Historical figures run from 2020, and five-year forecasts cover 2024 to 2029. Buyers also receive six to twelve months of updates and access to an analyst, including a one-hour call with the single-user license. Forecasts are described as "living," meaning they are revised as news, events, and product announcements emerge, and recent purchasers receive each update.
Coverage spans three platforms (console, PC, and mobile) and ten regions: North America, Western Europe, Eastern Europe, MENA, Latin America, Southeast Asia and India, China, Korea, Japan, and Rest of World. Revenue is segmented into full-game digital sales, add-on content, subscriptions to individual games, subscriptions to multi-game services, and operating system categories (iOS, Android, Windows, and other). The written analysis addresses market segmentation, key products, subscription services, business model comparisons, trends, company profiles, and a dedicated China cloud game overview. More granular data is available on request.
DFC, active in the video game sector since the 1990s, differentiates itself through game-industry specialization and forecasts it says are grounded in public information rather than promotional "pay to play" research. The firm also offers custom consulting, expert network access, and credit of a report purchase toward larger subscriptions within 90 days. It no longer sells off-the-shelf game tracking but retains custom tracking data dating to 2005.
Extra Credits · 2025