Nacon reported Q1 2024/25 consolidated sales of €32.3 million, a 9.0% year-over-year decrease attributed to a lighter release schedule.
See it on page 1Gaming segment revenue fell 27.1% to €17.8 million, though back-catalogue sales grew 17.9% to €14.0 million, driven by titles like Robocop: Rogue City.
See it on page 1The accessories division grew 27.5% to €13.3 million, fueled by strong demand for premium controllers and headsets in the United States and Australia.
See it on page 2Management confirmed full-year growth and operating income targets, supported by a pipeline of approximately 15 games, including the highly anticipated Test Drive Unlimited: Solar Crown.
See it on page 1The company plans to expand its hardware footprint by launching the REVOSIM brand to target the motor racing market.
See it on page 2A successful capital increase in July 2024 strengthened the company's financial position to support the development of its current gaming pipeline.
See it on page 2Nacon reported consolidated sales of €32.3 million for the first quarter of the 2024/25 financial year, covering the period from April to June 2024. This represents a 9.0% decrease compared to the same period in the previous year, primarily driven by a high base of comparison in the gaming segment. While overall gaming sales fell 27.1% to €17.8 million due to a lighter release schedule for new titles, the company saw significant growth in other areas. Back-catalogue sales rose 17.9% to €14.0 million, bolstered by the continued performance of titles like Robocop: Rogue City, while the accessories division grew 27.5% to €13.3 million, fueled by strong demand for premium controllers and headsets in the United States and Australia.
The strategic outlook remains optimistic as the company expects to resume growth in the second quarter. This confidence is supported by a robust release pipeline featuring approximately 15 games for the full year, including high-profile titles such as Test Drive Unlimited: Solar Crown, which has already set internal records for pre-orders. Additionally, the accessories segment is expected to benefit from the launch of the new REVOSIM brand, positioning the company as a comprehensive provider of both software and hardware for the motor racing market.
Despite the initial quarterly dip in revenue, management has confirmed its full-year targets for growth and increased operating income. The company’s financial position was further strengthened by a successful capital increase in July 2024, providing additional resources to develop its gaming pipeline. With 16 development studios and a distribution network spanning 100 countries, the group aims to leverage synergies between its AA publishing activities and its premium peripheral business to maintain its competitive advantage in the global video game market.