Updated Mar 17, 2026 by Nacon
Financial · July 30, 2024
Published by Nacon
Nacon reported consolidated sales of €32.3 million for the first quarter of the 2024/25 financial year, covering the period from April to June 2024. This represents a 9.0% decrease compared to the same period in the previous year, primarily driven by a high base of comparison in the gaming segment. While overall gaming sales fell 27.1% to €17.8 million due to a lighter release schedule for new titles, the company saw significant growth in other areas. Back-catalogue sales rose 17.9% to €14.0 million, bolstered by the continued performance of titles like Robocop: Rogue City, while the accessories division grew 27.5% to €13.3 million, fueled by strong demand for premium controllers and headsets in the United States and Australia. The strategic outlook remains optimistic as the company expects to resume growth in the second quarter. This confidence is supported by a robust release pipeline featuring approximately 15 games for the full year, including high-profile titles such as Test Drive Unlimited: Solar Crown, which has already set internal records for pre-orders. Additionally, the accessories segment is expected to benefit from the launch of the new REVOSIM brand, positioning the company as a comprehensive provider of both software and hardware for the motor racing market. Despite the initial quarterly dip in revenue, management has confirmed its full-year targets for growth and increased operating income. The company’s financial position was further strengthened by a successful capital increase in July 2024, providing additional resources to develop its gaming pipeline. With 16 development studios and a distribution network spanning 100 countries, the group aims to leverage synergies between its AA publishing activities and its premium peripheral business to maintain its competitive advantage in the global video game market.
Press release Lesquin, 30 July 2024, 6 p.m. CEST FIRST-QUARTER 2024/25 SALES: €32.3 MILLION CONFIRMATION OF FULL-YEAR 2024/25 GROWTH TARGETS NACON (ISIN FR0013482791) today publishes its consolidated sales for the first quarter of its 2024/25 financial year (period from 1 April 2024 to 31 March 2025). IFRS – € MILLION 2024/25 2023/24<sup>(1)</sup> Change Sales (unaudited) First quarter (April-June) 32.3 35.5 -9.0% Gaming 17.8 24.4 -27.1% of which: Catalogue 3.8 12.6 -69.4% Back Catalogue 14.0 11.8 +17.9% Accessories 13.3 10.4 +27.5% Other<sup>(2)</sup> 1.1 0.6 +93.0% (1) Adjusted by €3 million for the partial disposal of Gollum. (2) Mobile and Audio sales Strong momentum in the Back Catalogue and Accessories businesses
5% Other<sup>(2)</sup> 1.1 0.6 +93.0% (1) Adjusted by €3 million for the partial disposal of Gollum. (2) Mobile and Audio sales Strong momentum in the Back Catalogue and Accessories businesses Gaming sales totalled €17.8 million in the first quarter of 2024/25. Catalogue sales (new games) amounted to €3.8 million. Those figures reflect the impact of the following factors: - A high base for comparison, since the first quarter of 2023/24 saw the release of The Lord of the Rings Gollum<sup>TM</sup> , TT Isle of Man Ride on Edge 3<sup>TM</sup> and Ravenswatch<sup>TM</sup> on early access. - Some new games were released in the first quarter of 2024/25: Crown Wars<sup>TM</sup> : The Black Prince in May and Tour de France 2024<sup>TM</sup> / Pro Cycling Manager in June. The Group expects growth in the Gaming business to resume in the second quarter, with several major new games scheduled for release in September and October. Back Catalogue sales (games released in previous years) were strong again at €14.0 million. They were supported by the large number of games released in 2023/24 and particularly Robocop: Rogue City<sup>TM</sup> and other hits such as Taxi Life<sup>TM</sup> and Welcome to Paradize<sup>TM</sup> .
€14.0 million. They were supported by the large number of games released in 2023/24 and particularly Robocop: Rogue City<sup>TM</sup> and other hits such as Taxi Life<sup>TM</sup> and Welcome to Paradize<sup>TM</sup> . Accessories: sales of RIG 600 PRO headsets and REVOLUTION 5 PRO controllers were particularly strong in the United States and Australia. As a result, Accessories sales rose 27.5% to €13.3 million. Positive outlook for the coming months GAMING: Busy release schedule NACON will release a large number of games in the second quarter of 2024/25, including Tiebreak: Official game of the ATP and WTA on 22 August, Test Drive Unlimited: Solar Crown<sup>TM</sup> on 12 September (which has broken NACON’s previous record in terms of preorders) and Greedfall II: The Dying World on early access. The 2024/25 line-up will therefore be impressive, with around 15 games in total slated for release during the period including Terminator: Survivors<sup>TM</sup> and Endurance, but also Ravenswatch, which is already out on early access for PC, Rugby25, MXGP: The Official Motocross Videogame, Ambulance Life, and Hell is Us.
ACCESSORIES: The Accessories business should remain buoyant, driven by growth in the installed base of consoles and the release of innovative new products in the third quarter of the financial year. With the creation of the REVOSIM by Nacon brand and the launch of new premium products (REVOSIM steering wheel, RIG 900 headset, etc.), in a few months’ time NACON will be the only company in the world to offer a comprehensive range of games and accessories for motor racing fans. In 2024/25, because of the expected momentum in its two business areas, NACON is confident that it will continue to generate growth, accompanied by a further increase in operating income. The success of the July 2024 capital increase has strengthened NACON’s financial position and given it new resources with which to develop its Gaming pipeline. Next event: Publication of second quarter 2024/25 sales on 28 October 2024 after the market close ABOUT NACON 2023/24 IFRS SALES€167.7MILLION NACON is part of the Bigben group and was formed in 2019 to optimise itsareas of expertise and generate 2023/24 OPERATING INCOME: synergies between them in the video game market. Combining its 16 development studios, AA video game €20.9MILLION publishing and the design and distribution of premium gaming peripherals, NACON has 30 years of expertise in serving gamers.
s between them in the video game market. Combining its 16 development studios, AA video game €20.9MILLION publishing and the design and distribution of premium gaming peripherals, NACON has 30 years of expertise in serving gamers. This new unified business gives NACON a stronger position in its market and enables it to innovate by creating new and unique competitive advantages. Listed on Euronext Paris, Compartment B–Index: CACMid&Small WORKFORCE ISIN: FR0013482791; Reuters: NACON.PA; Bloomberg: NACON:FP Over 1,000 employees CONTACT: Cap Value–Gilles [email protected]+33 (0)1 80 81 50 01 INTERNATIONAL PRESENCE 23subsidiaries and a distribution network in 100 countries https://corporate.nacongaming.com/
NACON reported consolidated sales of €52.9 million for the third quarter of the 2024/25 financial year, representing a 10.3% decrease compared to the same period last year. Despite this quarterly dip, total sales for the first nine months reached €129.9 million, a 2.5% increase over the previous year. The performance reflects a divergence between the gaming and accessories segments, with gaming revenue falling 23.7% to €25.4 million due to a lack of major new releases compared to the prior year’s success of RoboCop: Rogue City. However, back-catalogue sales grew by 24.5% to €15.6 million, validating the long-term value of the existing portfolio. The accessories division grew by 5.3% to €25.2 million, driven by strong demand for RIG headsets and Revolution 5 Pro controllers in the United States and Australia. This growth occurred despite the postponement of several key products, including the Cobra seat and the Xbox Revolution X Unlimited controller, into 2025. To enhance supply chain efficiency and internalize value, the company announced plans for a new accessory production plant in France, expected to be operational later in 2025. Looking ahead, the company expects a slight increase in full-year sales but anticipates a potential decrease in operating income due to product delays. The outlook for the 2025/26 financial year remains optimistic, supported by a busy release schedule of approximately ten new games and the anticipated launch of the Nintendo Switch 2. NACON plans to capitalize on this new hardware with a dedicated range of compatible games and accessories, forecasting strong growth for the first half of the upcoming fiscal year.
Nacon achieved significant financial momentum during the second quarter of the 2024/25 fiscal year, reporting consolidated sales of €44.7 million. This represents a 38.5% increase compared to the same period in the previous year. For the full first half of the year, spanning April to September 2024, total sales reached €77.0 million, a 13.6% year-over-year improvement. This growth was primarily driven by a surge in the gaming division, which saw a 65.4% increase in quarterly revenue, bolstered by both new releases and a robust back catalogue. The publishing segment benefited from the launch of Test Drive Unlimited: Solar Crown, which ranked among the top five best-selling games in its distribution territories despite initial server stability issues. Additionally, the PC release of Ravenswatch met with a positive reception, building a community of over 600,000 active players. The back catalogue grew by 38.8%, sustained by the continued performance of titles like Robocop: Rogue City and Taxi Life. Meanwhile, the accessories division maintained steady growth of 8.7% for the quarter, led by strong demand for premium controllers and headsets in the United States and Australian markets. Looking ahead to the remainder of the 2024/25 fiscal year, the outlook remains positive with a busy release schedule across sport, racing, adventure, and simulation genres. New hardware launches, including racing peripherals and Xbox-compatible controllers, are expected to further diversify revenue streams. Based on these results, the company has confirmed its full-year growth targets and anticipates a continued increase in operating income, supported by its integrated model of game publishing and peripheral design.
NACON reported consolidated sales of €38.5 million for the first quarter of the 2023/24 financial year, representing a 9.3% decrease compared to the same period in the previous year. This performance reflects a transitional phase for the company, characterized by a stable gaming software segment and a significant decline in hardware accessories. While the gaming business remained relatively flat at €27.4 million, new game releases saw a 4.5% increase in revenue. This growth was driven by the strong performance of titles such as Ravenswatch, Tour de France, and TT Isle of Man Ride on Edge 3, which offset the underperformance of The Lord of the Rings: Gollum. The accessories division experienced a 25.5% drop in sales, falling to €10.4 million. This decline is attributed to market cycles, though management anticipates a recovery starting in the third quarter as the installed base of current-generation consoles grows and new premium peripherals are launched. Back catalogue sales also saw a slight contraction of 6.8%, totaling €11.8 million, which the company attributes to a high comparison base from the previous year’s exceptional growth. Despite the initial quarterly dip, the outlook for the remainder of the 2023/24 fiscal year remains positive. The company confirmed its annual guidance, projecting strong growth in both sales and operating income. This optimism is supported by an aggressive release schedule featuring approximately 20 new titles, including high-profile games like RoboCop: Rogue City and Gangs of Sherwood. The strategy focuses on leveraging a diverse portfolio of 16 development studios and a global distribution network to capitalize on upcoming software launches and a revitalized accessories market.
NACON reports consolidated sales of €167.9 million for the 2024/25 financial year ending March 31, 2025, representing a marginal increase of 0.1% compared to the previous year. While the company faced a 3.8% decline in gaming revenue due to a limited release schedule in the fourth quarter, this was offset by a 4.1% increase in accessories sales and a robust performance in back-catalogue titles. Back-catalogue sales grew by 31.2% over the full year to reach €58.6 million, demonstrating the sustained value of the company’s existing intellectual property. The financial results reflect a transitional period marked by the strategic postponement of several key games and hardware products into the 2025/26 fiscal year. Consequently, while annual sales remained stable, operating income is expected to be lower than the previous year, though it remains slightly positive. The fourth quarter specifically saw a 7.1% decline in sales, attributed to the lack of major new releases compared to the prior year’s success with high-performing titles like Robocop: Rogue City. Looking ahead, the company forecasts sharp business growth for the 2025/26 financial year, driven by a significantly busier release schedule featuring over ten games across sports, racing, adventure, and simulation genres. The accessories segment is also expected to expand following the launch of new Xbox controllers, premium racing peripherals, and a dedicated range for the upcoming Nintendo Switch 2. To support this growth and mitigate supply chain risks, the company is diversifying its manufacturing, utilizing facilities in Vietnam and preparing a new controller production site in France scheduled to open in late 2025.