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Bandai Namco
The Bandai Namco Group’s fiscal year 2007 information meeting outlines the company’s financial performance for the period ending March 2007 and establishes strategic growth targets for the following fiscal years. The primary objective of the presentation is to demonstrate the efficacy of the group’s diversified business portfolio, which spans toys and hobbies, amusement facilities, game content, network services, and visual/music media. By leveraging synergies across these strategic business units (SBUs), the company aims to transition from a period of integration to one of sustained profitability and global expansion.
Financial results for the fiscal year ended March 2007 show net sales of 459.1 billion yen and operating income of 42.2 billion yen, reflecting steady growth compared to the previous year. The company has set ambitious targets for the fiscal year ending March 2009, aiming for 550 billion yen in net sales and 58 billion yen in operating income. Key performance drivers include the Toys and Hobby segment, which maintains a strong market share through character-based merchandise, and the Game Contents SBU, which is undergoing organizational restructuring to improve development efficiency and global sales of franchise titles like Dragon Ball and Naruto.
The scope of operations is global, with overseas sales accounting for 22% of total revenue in fiscal 2007, a figure the company intends to increase. Strategic initiatives include the expansion of amusement facilities, the adoption of new hardware platforms for video game software, and the strengthening of capital ties with content holders to secure intellectual property. The company also emphasizes a commitment to shareholder returns, evidenced by a planned share buyback program, and a focus on corporate social responsibility. Through these measures, the group seeks to optimize its internal structure and solidify its position as a leading global entertainment provider.
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