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Smoke

Company

2 documents in the library are about Smoke, from writers such as Deconstructor of Fun and Naavik. Each has a summary and key insights with the page they come from.

Documents
2
newest 12 Feb 2026

Connections

The documents about Smoke on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

Documents about Smoke

Cover of TWiG #370: Supercell’s Annual Letter, Reading Between the KPIs
65 min
Deconstructor of Fun65 min

TWiG #370: Supercell’s Annual Letter, Reading Between the KPIs

The global gaming industry is currently defined by a stark consolidation of market share, where established live-service titles dominate revenue and monthly active users across PC and console platforms.

  • Supercell’s Squad Busters failed to achieve long-term viability despite reaching 75 million downloads and receiving a $100 million marketing investment.
  • Supercell is restructuring into a startup-like model with tighter budgets and profit-sharing to address internal complacency and move away from a reliance on high-spend user acquisition.
  • Roblox is struggling with low unit economics and market saturation due to a user base primarily under the age of 18, prompting a strategic pivot toward older, higher-income demographics.
Deconstructor of FunFeb 2026
Cover of The Smoke Test: Are These Game Economies Sustainable?
Article

The Smoke Test: Are These Game Economies Sustainable?

The sustainability of blockchain-based game economies hinges on their ability to function independently of continuous user growth.

  • The sustainability of a game economy can be tested by assuming a constant player count; if the economy collapses without continuous growth, it functions as a Ponzi scheme rather than a sustainable model.
  • Axie Infinity's collapse serves as a primary case study, where a steady user count failed to generate demand for new Axies, causing the value of the SLP token to plummet and triggering an exodus of play-to-earn participants.
  • Splinterlands has maintained relative stability by shifting play-to-earn rewards from the DEC token to the governance-focused SPS token, helping to mitigate oversupply and support the value of its in-game currency.
NaavikJan 2023