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Codemasters

CompanyUnited Kingdom

Documents about Codemasters

Cover of Sports & Racing Games Report: Q3 2021
Report91 pages

Sports & Racing Games Report: Q3 2021

The sports and racing gaming sectors experienced a transformative period throughout 2020 and early 2021, characterized by a 40.2% year-over-year revenue increase to $2 billion.

  • The sports and racing sectors saw a 40.2% year-over-year revenue increase to $2 billion between 2020 and early 2021.
  • Market power is highly concentrated among major publishers like Electronic Arts, Konami, Tencent, and Zynga, who are driving growth through strategic acquisitions such as Glu Mobile and Codemasters.
  • Realistic simulation titles consistently outperform arcade-style games in revenue, while arcade games continue to lead in total download volume.
Sensor TowerSep 2021
Cover of Deals Report Q1 2021
Report22 pages

Deals Report Q1 2021

The first quarter of 2021 marked a record-breaking period for the global gaming industry, characterized by an unprecedented surge in financial activity across private investments, public offerings, and mergers and acquisitions.

  • The global gaming industry saw a record-breaking Q1 2021 with $25 billion in closed transactions across 249 deals, a twofold increase compared to the first half of 2020.
  • Mergers and acquisitions were the primary growth driver, accounting for 57% of total deal value at $14.3 billion, a nearly sixfold year-over-year increase fueled by major acquisitions like Microsoft’s $7.5 billion purchase of ZeniMax Media.
  • Public offerings reached $8.3 billion across 36 deals, bolstered by high market valuations and prominent listings from companies including Roblox, Playtika, and Huuuge Games.
InvestGameMar 2021