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Cover of 4 Fundamentals for Building a great Live Ops Department - Alex Hayley, Product Madness
21 min
PocketGamer.biz21 min

4 Fundamentals for Building a great Live Ops Department - Alex Hayley, Product Madness

Building a high-performing Live Ops department requires a strategic focus on simplicity, variety, documentation, and cross-functional collaboration.

  • Operational efficiency is critical for scale, as demonstrated by Product Madness's Cashman Casino, which executes over 600 distinct live activities annually to support 430,000 daily active users.
  • Live Ops success relies on simplicity through the use of repeatable, re-skinnable, and easily configurable events that maximize engagement while minimizing engineering overhead.
  • Teams should build an 'arsenal' of simple events first, only introducing complexity by linking new content to the game’s core loop as the department matures.
PocketGamer.bizFeb 2023
Cover of Keynote: Blockchain Technologies in the Gaming Industry - Alex Van Hulle, CTO, Redlight Finance.
19 min
PocketGamer.biz19 min

Keynote: Blockchain Technologies in the Gaming Industry - Alex Van Hulle, CTO, Redlight Finance.

The gaming industry represents a massive, consistently growing global market, currently valued at approximately $159 billion and projected to reach $196 billion by 2028.

  • The global gaming market is valued at approximately $159 billion and is projected to reach $196 billion by 2028.
  • Blockchain technology enables true ownership of in-game assets through NFTs, allowing items to persist across different games and be traded on secondary markets.
  • Decentralized ledgers mitigate the risk of permanent data loss associated with centralized gaming databases that occur if a developer or platform shuts down.
PocketGamer.bizFeb 2023
Cover of GDC 2014: Alex Okafor, One Man Left Studios
2 min
PocketGamer.biz2 min

GDC 2014: Alex Okafor, One Man Left Studios

The independent game development landscape is increasingly defined by the shift toward free-to-play monetization models, which have become a dominant topic of industry discourse.

  • Independent studios are increasingly adopting an iterative development strategy by maintaining a portfolio of experimental prototypes rather than committing to single long-term projects.
  • Free-to-play monetization models have become the dominant financial framework within the independent game development landscape.
  • Studios are extending the lifecycle of established intellectual properties by releasing targeted downloadable content that repurposes existing game mechanics.
PocketGamer.bizMar 2014