FY2022 First Quarter Consolidated Financial Results (Japanese GAAP)
CyberAgent’s consolidated financial results for the first quarter of the fiscal year ending September 2022 reveal a period of significant growth, primarily driven by a surge in the game business. For the three-month period ending December 31, 2021, net sales reached ¥171,090 million, a 30.6% increase year-on-year. Operating income saw a substantial rise of 180.6% to ¥19,804 million, while profit attributable to shareholders of the parent grew by 107.9% to ¥6,091 million.
The game business was the primary catalyst for this performance, reporting a 94.7% increase in net sales to ¥58,329 million and a 1,405.7% increase in operating income to ¥17,130 million, largely due to a successful title launched in early 2021. The internet advertisement business also achieved record-high net sales of ¥87,831 million. Conversely, the media business, which includes ABEMA, reported an operating loss of ¥3,840 million as the company continues to invest in the platform for long-term growth. The investment development business experienced a decline, with operating income falling 57.5% year-on-year.
Geographically focused on the Japanese market, the report notes a change in accounting policies following the adoption of the Accounting Standard for Revenue Recognition. This shift affects how in-game currency and item charges are recorded, though the immediate impact on profit and loss is described as minor. Despite the strong quarterly performance, CyberAgent has refrained from providing a full-year consolidated earnings forecast for fiscal 2022. This decision is attributed to the inherent volatility of the game business, where performance is highly dependent on the timing of new launches and the operational status of existing titles, making reasonable calculations difficult at this stage.