Updated Mar 21, 2026 by CyberAgent
Financial
Published by CyberAgent
FY2024 Consolidated Financial Results [Japanese GAAP] Listed company name: CyberAgent, Inc.(herein referred as the "Company") Listed stock exchange: TSE Prime Market Code No.: 4751 URL https://www.cyberagent.co.jp/ en/ Representative: Representative Director CEO Susumu Fujita Inquiries: Senior Managing Executive Officer Go Nakaya...
FY2024 Consolidated Financial Results [Japanese GAAP] October 30, 2024 Listed company name: CyberAgent, Inc.(herein referred as the "Company") Listed stock exchange: TSE Prime Market Code No.: 4751 URL https://www.cyberagent.co.jp/ en/ Representative: Representative Director CEO Susumu Fujita Inquiries: Senior Managing Executive Officer Go Nakayama Tel +81-3-5459-0202 Scheduled date of the Annual General Meeting of Shareholders: December 13, 2024 Scheduled date of dividend payment start: December 16, 2024 Scheduled filing date of the Annual Securities Report: December 13, 2024 Preparation of supplementary references regarding financial results: Yes Holding the briefing of financial results: Yes (streaming only) (Amounts less than ¥1 million are rounded down) 1. Consolidated Financial Results for the Year Ended September 30, 2024 (October 1, 2023 – September 30, 2024) (1) Consolidated Results of Operations Net sales Operating Ordinary income Net income Comprehensive income attributable to income owners of the parent ¥ million % ¥ million % ¥ million % ¥ million % ¥ million % FY2024 802,996 11.5 41,843 70.4 41,475 66.5 16,246 204.7 26,070 105.5 FY2023 720,207 1.4 24,557 (64.5) 24,915 (64.1) 5,332 (78.0) 12,687 (64.7) Basic earnings Diluted earnings Return on Ordinary income Operating income per share per share shareholders' on total assets margin equity ¥ ¥ % % % FY2024 32.09 29.48 10.7 8.3 5.2 FY2023 10.53 9.60 3.7 5.8 3.4 (Reference)Equity in gains/losses of associated companies FY2024 -¥ 251million FY2023 -¥ 91million
ngs Diluted earnings Return on Ordinary income Operating income per share per share shareholders' on total assets margin equity ¥ ¥ % % % FY2024 32.09 29.48 10.7 8.3 5.2 FY2023 10.53 9.60 3.7 5.8 3.4 (Reference)Equity in gains/losses of associated companies FY2024 -¥ 251million FY2023 -¥ 91million (2) Consolidated Financial Position Total assets Equity Shareholders' Shareholders' Equity per share equity equity ratio ¥ million ¥ million ¥ million % ¥ FY2024 520,417 254,235 159,365 30.6 314.73 FY2023 477,826 231,911 144,422 30.2 285.31 (3) Consolidated Cash Flows Cash flows from Cash flows from Cash flows from Cash and cash operating activities investing activities financing activities equivalents at the end of the year ¥ million ¥million ¥ million ¥ million FY2024 53,231 (38,331) (5,195) 211,135 FY2023 20,822 (40,290) 53,491 201,780 2. Dividends Dividends per share Amount of Dividend ratio Dividend on 1Q 2Q 3Q Year- Annual dividends (Consolidated) equity End (Total) (Consolidated) ¥ ¥ ¥ ¥ ¥ ¥ million % % FY 2023 - 0.00 - 15.00 15.00 7,592 142.5 5.3 FY 2024 - 0.00 - 16.00 16.00 8,101 49.9 5.3 FY 2025 - - - 17.00 17.00 - (forecast)
ividends Dividends per share Amount of Dividend ratio Dividend on 1Q 2Q 3Q Year- Annual dividends (Consolidated) equity End (Total) (Consolidated) ¥ ¥ ¥ ¥ ¥ ¥ million % % FY 2023 - 0.00 - 15.00 15.00 7,592 142.5 5.3 FY 2024 - 0.00 - 16.00 16.00 8,101 49.9 5.3 FY 2025 - - - 17.00 17.00 - (forecast) 3. Forecast of the Consolidated Results for the Fiscal Year Ending September 30, 2025 (October 1, 2024 – September 30, 2025) (% = Year-on-Year Change) Net income Basic Net sales Operating income Ordinary income attributable to earnings owners of the parent per share ¥ million % ¥ million % ¥ million % ¥ million % ¥ Full year 820,000 2.1 42,000 0.4 42,000 1.3 21,000 29.3 41.47 (Note) For detailed information related to the forecast, please refer to "1. Results of Operations (4) Forecast" on page 3.
* Notes (1) Significant changes in the scope of consolidation during the Period: None New : -(Company name: -) Excluded : -(Company name: -) (2) Changes in accounting policies, changes in accounting estimates, restatements i) Changes associated with revisions of accounting standards: None ii) Changes other than those included in i) : None iii) Changes in accounting estimates: None iv) Restatements: None (3) Number of shares issued (common stock) (1) Number of shares issued at end of year (including treasury stock) FY2024: 506,344,400 FY2023: 506,191,200 (2) Number of shares of treasury stock issued end of period FY2024: 1,098 FY2023: 1,040 (3) Average number of shares during the year FY2024: 506,261,873 FY2023: 506,048,563 (Reference) Non-consolidated Results for the Fiscal Year Ended September 30, 2024 (October 1, 2023 – September 30, 2024) (1) Non-consolidated Results of Operations (% = Year-on-Year Change) Net sales Operating income Ordinary income Net income ¥ million % ¥ million % ¥ million % ¥ million % FY2024 435,124 8.0 5,665 17.9 12,553 30.0 10,544 44.6 FY2023 403,045 11.0 4,806 (60.3) 9,658 (33.4) 7,292 (27.2) Basic earnings per Diluted earnings share per share ¥ ¥ FY2024 20.82 19.08 FY2023 14.41 13.23 (2) Non-consolidated Financial Position Total assets Equity Shareholders' Shareholders' Equity per share equity equity ratio ¥ million ¥ million ¥ million % ¥ FY2024 213,799 47,220 44,643 20.9 88.16 FY2023 197,808 37,536 35,498 17.9 70.12
share per share ¥ ¥ FY2024 20.82 19.08 FY2023 14.41 13.23 (2) Non-consolidated Financial Position Total assets Equity Shareholders' Shareholders' Equity per share equity equity ratio ¥ million ¥ million ¥ million % ¥ FY2024 213,799 47,220 44,643 20.9 88.16 FY2023 197,808 37,536 35,498 17.9 70.12 * The Consolidated Financial Results is not subject to audit by independent certified public accountants or audit. * Appropriate Use of Earnings Forecast and Other Matters. The earnings forecast and forward-looking statements in this reports are based on the Company's expectations and assumptions as of the date of this report. Actual results may differ materially due to various factors and uncertainties.
○Table of Contents 1. Results of Operations ....................................................................................................................................................... 2 (1) Overview of Results of Operations ............................................................................................................................. 2 (2) Overview of Financial Position .................................................................................................................................... 2 (3) Overview of Cash Flow ............................................................................................................................................... 2 (4) Forecast ...................................................................................................................................................................... 3 2. Basic Policy for the Selection of Accounting Standards ................................................................................................... 3 3. Consolidated Financial Statements and Key Notes ......................................................................................................... 4 (1) Consolidated Balance Sheets .................................................................................................................................... 4 (2) Consolidated Statements of Income and Consolidated Statements of Comprehensive Income. .............................. 6 (3) Consolidated Statements of Changes in Equity .........................................................................................................
KLab Inc. experienced a significant downturn during the third quarter of fiscal year 2025, characterized by an 18.6% year-over-year revenue decline to ¥4.93 billion. This contraction was primarily driven by weakening performance in established titles such as Captain Tsubasa: Dream Team and a general decrease in income from paid users within the game business. Despite aggressive cost-cutting measures and a ¥1.57 billion gain from the sale of investment securities, the company recorded a substantial net loss of ¥3.97 billion. This loss was largely precipitated by a massive ¥4.42 billion impairment charge on software assets related to EA SPORTS FC™ TACTICAL and a reduction in goodwill following the divestment of GlobalGear Co. Ltd. The financial strain resulted in a decrease of over ¥3.1 billion in total net assets, though the company mitigated some impact by raising approximately ¥719 million through the exercise of stock acquisition rights. While four consecutive years of operating deficits have prompted scrutiny regarding the company’s status as a going concern, management asserts that no material uncertainty exists. This confidence is based on steady progress with major intellectual properties, including Dragon Quest and My Hero Academia, alongside a strategic pivot toward generative AI and blockchain ventures to diversify future revenue streams. Operating within the Japanese market during a period of rapid industry volatility, the company has withheld future performance forecasts. The current strategy focuses on maintaining liquidity through strict cost controls and asset sales while transitioning the business model to leverage emerging technologies. Despite the current net losses and the impairment of software in progress, the segment profit of ¥592 million suggests that core operations remain functional as the group attempts to stabilize its capital position and return to long-term profitability.
KLab Inc. experienced a challenging first half of the fiscal year ending December 31, 2025, characterized by a 12.9% year-over-year revenue decline to 3,161 million yen and a substantial net loss of 4,748 million yen. This loss was primarily driven by a 4.43 billion yen impairment on software in progress, which contributed to a sharp reduction in total assets from 15.7 billion yen to 10.9 billion yen. Despite these pressures, the game business segment achieved a profit of 313 million yen, and operating losses showed slight improvement compared to the previous year. Due to ongoing volatility and the difficulty of projecting future performance, no full-year forecast has been provided, and interim dividends have been suspended. To stabilize its financial position and pivot its corporate strategy, the firm executed several capital-raising and restructuring initiatives. These included the sale of the subsidiary GlobalGear for 1.1 billion yen and the issuance of new stock acquisition rights. These rights are tied to rigorous performance hurdles, requiring the company to achieve over 1,000 million yen in non-game revenue and a market capitalization exceeding 10 billion yen before they can be exercised. These measures are designed to incentivize a recovery in market value and diversify revenue streams beyond traditional mobile gaming. Management remains focused on achieving profitability through aggressive cost-cutting, workforce optimization, and a refined development pipeline. While the company has faced four consecutive years of operating deficits and delays in the release of EA SPORTS FC™ TACTICAL, it maintains that there is no material uncertainty regarding its status as a going concern. Future growth is predicated on the successful launch of new projects, including a My Hero Academia title and an expansion into the hybrid casual gaming market. This strategic shift aims to balance the high-risk nature of major game development with more sustainable, diversified business operations.
Drecom Co., Ltd. reported its consolidated financial results for the first quarter of the fiscal year ending March 2026, covering the period from April 1, 2025, to June 30, 2025. The company’s primary mission centers on global entertainment expansion through the integration of intellectual property and technology. The financial results reflect a period of significant revenue growth offset by substantial impairment losses, leading to a net loss for the quarter. Total revenue for the first quarter reached 4,466 million yen, representing a 110.4% increase compared to the same period in the previous year. This growth was largely driven by the performance of the mobile game title Wizardry Variants Daphne. Despite this revenue surge, the company recorded an operating loss of 81 million yen and an ordinary loss of 107 million yen. A major factor in the quarterly performance was an extraordinary impairment loss of 1,563 million yen, attributed to the reassessment of future earnings for a mobile game title released in the previous fiscal year that performed below expectations. Consequently, the quarterly net loss attributable to owners of the parent company totaled 1,799 million yen. The company operates across two primary segments: the Game Business and the Content Business. The Game Business generated 4,327 million yen in sales, though segment profit declined by 51.6% due to increased variable and fixed costs associated with new title releases. The Content Business, which focuses on publishing and merchandise, saw revenue rise to 155 million yen, with a reduced segment loss of 204 million yen as the company continues to invest in new business areas. Following these results, the company has revised its full-year consolidated earnings forecasts for the fiscal year ending March 2026.
KLab Inc. experienced a significant financial downturn during the fiscal year ended December 31, 2024, characterized by a 22.5% year-over-year revenue decline to 8.3 billion yen. This contraction led to a net loss of 2.78 billion yen, a substantial increase from the 1.82 billion yen loss recorded in the previous year. The downturn was primarily driven by a reduced portfolio of active titles and the delayed global launch of EA SPORTS FC™ TACTICAL due to retention challenges. While established titles like Captain Tsubasa: Dream Team and BLEACH Brave Souls remained stable, the company faced 1.14 billion yen in extraordinary losses, including significant software impairments and valuation losses on investment securities. The company’s financial position weakened as it marked its fourth consecutive year of operating deficits, resulting in a breach of financial covenants and a 2.8 billion yen decrease in retained earnings. Total net assets fell to 10.37 billion yen, while cash equivalents dropped to 1.61 billion yen. In response to these challenges, the business narrowed its strategic focus to the core Game Business segment, effectively deconsolidating its blockchain-related operations through the partial sale of BLOCKSMITH&Co. Despite the fiscal strain, investment in software in progress increased by 1.4 billion yen to support three major global IP projects, including a title based on the My Hero Academia franchise. To address concerns regarding its status as a going concern, the company secured approximately 2.8 billion yen in funding through third-party allotments and unsecured bonds in early 2025. Management has implemented rigorous cost controls and personnel restructuring to mitigate ongoing losses. However, due to the complexity and scale of its lead development projects, no earnings forecast has been provided for the 2025 fiscal year. The company remains reliant on the successful launch of its upcoming pipeline to stabilize its long-term financial health and recover from its current liquidity constraints.